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Spike Growth: Difference between revisions
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| school = Transmutation | | school = Transmutation | ||
| classes = Druid, Ranger, Nature Domain | | classes = Druid, Ranger, Nature Domain | ||
| learns at level 3 = Druid, Nature Domain | | class learns at level 3 = Druid, Nature Domain | ||
| learns at level 5 = Ranger | | class learns at level 5 = Ranger | ||
| summary = This spell allows spellcasters to transform an area of land into a hazardous spiky terrain. Creatures walking through the area have their speed halved and take {{DamageType|Piercing}} damage. | | summary = This spell allows spellcasters to transform an area of land into a hazardous spiky terrain. Creatures walking through the area have their speed halved and take {{DamageType|Piercing}} damage. | ||
| description = Shape a piece of ground into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} damage for every {{C|1.5 m / 5 ft}} it moves. | | description = Shape a piece of ground into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} damage for every {{C|1.5 m / 5 ft}} it moves. |