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297 bytes added ,  31 October
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m (Changed the notes under elemental adept feat. Proven by rigorous testing.)
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* Your {{Ability|Constitution}} ability score increases by 1, to a maximum of 20.
* Your {{Ability|Constitution}} ability score increases by 1, to a maximum of 20.
* Regain full [[hit points]] every time you take a [[short rest]].
* Regain full [[hit points]] every time you take a [[short rest]].
| notes = * For Wild Shape, this adds +1 {{Ability|Constitution}} and full HP on a short rest, but {{em|does not}} increase Wild Shape form HP. {{ref|https://www.reddit.com/r/BaldursGate3/comments/15ikanj/list_of_feats_and_features_that_work_with/}}
| notes = * For Wild Shape, this adds +1 {{Ability|Constitution}} and full HP on a short rest, but {{em|does not}} increase Wild Shape form HP.{{note|name=DruidWSInteractions|For details on features and interactions for Wild Shape forms, see [[List of features that work in Wild Shape]]. For a list of each form's stats, see [[Wild Shape#All Wild Shape Forms|All Wild Shape Forms]].}}  
}}  
}}  
{{table feat
{{table feat
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* The Polearm Master: Bonus Attack deals 1d4 + Strength Modifier bludgeoning damage if Strength is used for the attack roll. However if another ability is used for the attack roll (such as through [[Shillelagh]] or [[Pact of the Blade]]) then Dexterity will be used for the damage roll. {{bug}}
* The Polearm Master: Bonus Attack deals 1d4 + Strength Modifier bludgeoning damage if Strength is used for the attack roll. However if another ability is used for the attack roll (such as through [[Shillelagh]] or [[Pact of the Blade]]) then Dexterity will be used for the damage roll. {{bug}}
* The Polearm Master: Bonus Attack often does not apply additional damage-on-hit effects, such as [[Hunter's Mark]] or the additional damage from [[Great Weapon Master]]. {{Bug}}
* The Polearm Master: Bonus Attack often does not apply additional damage-on-hit effects, such as [[Hunter's Mark]] or the additional damage from [[Great Weapon Master]]. {{Bug}}
* Polearm Master works with Pikes even though this is not stated in-game. (see {{note|name=Pikes|It's not stated in-game but Polearm Mastery works with Pikes too. Polearm Master is coded to work with any weapon that is tagged as a SPEAR or STAVE (quarterstaffs), and weapons with [[Extra Reach]] (Glaives, Halberds, and '''Pikes''')}})
* Polearm Master works with Pikes even though this is not stated in-game. (see {{note|name=PikesPolearmMaster|It's not stated in-game but Polearm Mastery works with Pikes too. Polearm Master is coded to work with any weapon that is tagged as a SPEAR or STAVE (quarterstaffs), and weapons with [[Extra Reach]] (Glaives, Halberds, and '''Pikes''')}})
| rows = 6
| rows = 6
}}  
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** {{Pass|Resilient: Charisma}}
** {{Pass|Resilient: Charisma}}
| notes =
| notes =
* This [[Ability Scores|Ability]] increase applies to [[Druid|druids]] in [[Wild Shape]]. For a list of each form's stats, see [[Wild Shape#All Wild Shape Forms|All Wild Shape Forms]].
* This [[Ability Scores|Ability]] increase applies to [[Druid|druids]] in [[Wild Shape]].{{note|name=DruidWSInteractions|For details on features and interactions for Wild Shape forms, see [[List of features that work in Wild Shape]]. For a list of each form's stats, see [[Wild Shape#All Wild Shape Forms|All Wild Shape Forms]].}}
| rows = 3
| rows = 3
}}  
}}  
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== Footnotes ==
== Footnotes ==
{{notelist}}
{{notelist}}
{{NavGameplay}}
{{NavGameplay}}
[[Category:Class-related articles]]
[[Category:Class-related articles]]
[[Category:Character creation]]
[[Category:Character creation]]

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