1,371
editsAd placeholder
Freedom of Movement: Difference between revisions
Jump to navigation
Jump to search
no edit summary
(Created page with "{{SpellPage | name = Freedom of Movement | image = Freedom of Movement Icon.png | level = 4 | school = Abjuration | classes = Bard, Cleric, Druid, Ranger, War Domain Cleric, Circle of the Land Druid, Oath of Devotion Paladin | summary = Imbue an ally with the ability to avoid some slowing effects. | description = Snap an ally out of any stun. Difficult Terrain can't slow them down, and they can't be magically paralysed or restrained. If the target is restrained by non-...") |
No edit summary |
||
Line 4: | Line 4: | ||
| level = 4 | | level = 4 | ||
| school = Abjuration | | school = Abjuration | ||
| classes = Bard, Cleric, Druid, | | ritual = | ||
| summary = | | classes = Bard, Cleric, Druid, War Domain, Tempest Domain | ||
| description = Snap an ally out of any stun. Difficult Terrain can't slow them down, and they can't be magically | | class learns at level 7 = Bard, Cleric, Druid, War Domain, Tempest Domain | ||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to imbue an ally with the ability to avoid some slowing effects. | |||
| description = Snap an ally out of any stun. [[Difficult Terrain]] can't slow them down, and they can't be magically [[Paralysed (Condition)|Paralysed]] or restrained. | |||
If the target is restrained by non-magical means, it can spend | If the target is restrained by non-magical means, it can spend {{Distance|melee}} of movement to free itself. | ||
| action type = action | | action type = action | ||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| concentration = | |||
| range = melee | | range = melee | ||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Freedom of Movement | | condition = Freedom of Movement | ||
| condition duration = Long Rest | | condition duration = Long Rest | ||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| notes = | |||
}} | }} |