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Squire: Difference between revisions
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→Speak with Animals
(Added note about ability to pet Squire if she is pacified. Also fixed a minor grammar error.) |
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If letting Squire smell them, the undead hound describes the scent with nostalgia, saying that the tower's current odor is "wrong." The skeletal dog subsequently inquires into the party's motives. The party can report that they "only want to stop the Absolute," to which Squire says her loyalties are strictly to Ketheric, not the Absolute, and lets the party pass peacefully. Alternatively, Squire can be pacified using a [[Persuasion]] or [[Intimidation]] ability check. | If letting Squire smell them, the undead hound describes the scent with nostalgia, saying that the tower's current odor is "wrong." The skeletal dog subsequently inquires into the party's motives. The party can report that they "only want to stop the Absolute," to which Squire says her loyalties are strictly to Ketheric, not the Absolute, and lets the party pass peacefully. Alternatively, Squire can be pacified using a [[Persuasion]] or [[Intimidation]] ability check. | ||
If Squire is pacified, | If Squire is pacified, it is possible to ask to pet her. She accepts, for a few moments, noting that the interacting party member is the first soldier, who is brave enough to try. | ||
If the interacting party member carries {{SmRarityItem|Scratch's Ball}}, they can let Squire sniff the ball. She verbally snaps at the party member for being patronizing, but wistfully remarks that whichever dog owns the ball seems comfortable and happy. | If the interacting party member carries {{SmRarityItem|Scratch's Ball}}, they can let Squire sniff the ball. She verbally snaps at the party member for being patronizing, but wistfully remarks that whichever dog owns the ball seems comfortable and happy. |