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Stealing: Difference between revisions

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300 bytes added ,  6 August 2023
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(Created page with "Many items in Baldur's Gate 3 can be stolen from their owner. This includes free-standing objects in the environment that can simply be picked up, and objects held by creatures that can be stolen via the pick-pocket mechanic. This page tries to explain all mechanics involved in stealing. '''The explanations below are based on in-game experimentation, and may be inaccurate or incomplete.''' == Picking Pockets == When you're currently Hiding (Condition) and not s...")
 
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When you're currently [[Hiding (Condition)|Hiding]] and not seen by a creature, you have the option to start pick-pocketing from it.  In fact, this is the default action when clicking on another creature while hiding.  Starting the pick-pocket process opens a dedicated UI for the mechanic.
When you're currently [[Hiding (Condition)|Hiding]] and not seen by a creature, you have the option to start pick-pocketing from it.  In fact, this is the default action when clicking on another creature while hiding.  Starting the pick-pocket process opens a dedicated UI for the mechanic.


In the pick-pocketing window, you can choose any one item that the creature holds to target it for stealing.  The window will show you the [[Difficulty Class]] of stealing that particular item, which seems to depend on its value and/or its weight.  You can then confirm the attempt to roll the D20.
In the pick-pocketing window, you can choose any one item that the creature holds to target it for stealing.  The window will show you the [[Difficulty Class]] of stealing that particular item, which seems to depend on its value and/or its weight.  You can then confirm the attempt to roll the D20, which is a [[Skill Check]] based on [[Sleight of Hand]].


An unsuccessful attempt means that the creature immediately notices and accuses you of stealing.  It leads to the typical "you've been caught stealing" conversation.
An unsuccessful attempt means that the creature immediately notices and accuses you of stealing.  It leads to the typical "you've been caught stealing" conversation.
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To steal such an item, you first need to make sure that you won't be noticed in the moment you pick it up.  This means not only being outside the field of view of the owner and their allies, but also not being heard.  If you're [[Hiding (Condition)|Hiding]], you won't be heard while picking it up.
To steal such an item, you first need to make sure that you won't be noticed in the moment you pick it up.  This means not only being outside the field of view of the owner and their allies, but also not being heard.  If you're [[Hiding (Condition)|Hiding]], you won't be heard while picking it up.


What happens after successfully picking up the item that doesn't belong to you, seems similar to what happens after a successful pick-pocketing roll: Tthe creature notices a moment later that it was stolen from, and begins investigating.  You and your party must stay away during the investigation period to make sure that you won't be accused.  Once the investigation period is over, and the creature you stole from goes back to normal, you're safe.
What happens after successfully picking up the item that doesn't belong to you, seems similar to what happens after a successful pick-pocketing roll: The creature notices a moment later that it was stolen from, and begins investigating.  This is indicated by an overhead text such as "Thief!" or "Something has been stolen!" and the creature running to the place the object was stolen from.  It then begins to walk around looking for someone to accuse.
 
You and your party must stay away during the investigation period to make sure that you won't be accused.  Once the investigation period is over, and the creature you stole from goes back to its normal state, you're safe from consequences.

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