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Noblestalk: Difference between revisions

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** If given to Baelen, it will restore his mental faculties, revealing the person he once was.
** If given to Baelen, it will restore his mental faculties, revealing the person he once was.
** If given to Shadowheart, she will initially refuse to consume the Noblestalk, which unlocks a new dialogue branch where the player character can attempt to convince her to eat it. If successfully persuaded via dialogue into consuming it, this will trigger the sub-quest [[A Familiar Face]].
** If given to Shadowheart, she will initially refuse to consume the Noblestalk, which unlocks a new dialogue branch where the player character can attempt to convince her to eat it. If successfully persuaded via dialogue into consuming it, this will trigger the sub-quest [[A Familiar Face]].
*** It is possible to restore Shadowheart's memories without her consuming the Noblestalk:{{verify}}
** It is possible to restore Shadowheart's memories without her consuming the Noblestalk by removing it from the inventory of the party members, such as sending it to camp or dropping it on the ground before talking to Shadowheart. Then it is still possible to talk her into eating it. At this point of the game, the dialogue only checks the flag for being in possession of the Noblestalk. This flag in not removed until certain events, like giving it to Derryth or Thulla.
**** The player character must first talk to Shadowheart with the Noblestalk in their inventory.
**** Before selecting one of the options to convince her, it is necessary to switch to a different party member, then open the party menu, and move the Noblestalk from the inventory of the player character into the inventory of another party member.
**** Finally, the Noblestalk must be dropped on the ground. After returning to the dialogue with Shadowheart, she must be convinced to eat the nobelstalk as usual. The cutscene will still trigger, but the Noblestalk will remain on the ground without disappearing. This does not work.{{verify}}
** The Dark Urge can consume the Noblestalk, which will restore a different memory depending on whether or not the player has encountered [[Sceleritas Fel]] yet.
** The Dark Urge can consume the Noblestalk, which will restore a different memory depending on whether or not the player has encountered [[Sceleritas Fel]] yet.
* An alternate version called {{SmRarityItem|Noblestalk Piece}} can be found in Act 3 in the basement of the [[Facemaker's Boutique]]. This version provides the same healing effects, but does not restore memories.
* An alternate version called {{SmRarityItem|Noblestalk Piece}} can be found in Act 3 in the basement of the [[Facemaker's Boutique]]. This version provides the same healing effects, but does not restore memories.
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