7,628
editsAd placeholder
Owlbear: Difference between revisions
Jump to navigation
Jump to search
Corrected discussion of passive perception. The disadvantage from the injury _does_ affect the passive perception, its just that owlbears also have a +5 bonus which perfectly counteracts it
m (Added combat-relevant skills to infobox) |
(Corrected discussion of passive perception. The disadvantage from the injury _does_ affect the passive perception, its just that owlbears also have a +5 bonus which perfectly counteracts it) |
||
Line 79: | Line 79: | ||
While the '''Owlbear''' can not make [[Critical Hit|Critical Hits]] because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities focus on knocking others [[Prone (Condition)|Prone]], such as Crushing Flight, allowing it to attack with [[Advantage]] on successive hits against its prone victim. When taken to half health, its rage ability will trigger, increasing its damage further with both increased [[Strength]] and [[Multiattack]]. It will also have the support of the [[Owlbear Cub]], though it is a weak and often ignorable combatant. It's best to ignore the cub if you plan to recruit it later on for your [[Campsite|Camp]], but it will attempt to flee if badly hurt. | While the '''Owlbear''' can not make [[Critical Hit|Critical Hits]] because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities focus on knocking others [[Prone (Condition)|Prone]], such as Crushing Flight, allowing it to attack with [[Advantage]] on successive hits against its prone victim. When taken to half health, its rage ability will trigger, increasing its damage further with both increased [[Strength]] and [[Multiattack]]. It will also have the support of the [[Owlbear Cub]], though it is a weak and often ignorable combatant. It's best to ignore the cub if you plan to recruit it later on for your [[Campsite|Camp]], but it will attempt to flee if badly hurt. | ||
The Owlbear's injury imposes [[Disadvantage]] on [[Perception]] checks which results in a -5 penalty to [[Perception#Passive Perception|passive Perception]] used to detect [[Hide|hidden]] creatures. However, this does {{em|not}} actually make it easier to sneak up on because it has an unlisted +5 bonus to Perception which completely counteracts this penalty. A more direct approach can use [[Andrick]] and [[Brynna]] to help in the fight if convinced, who, acting as soft targets, can be useful distractions and support. Spells, items or weapon abilities that require a [[Dexterity]] [[Saving Throw]] like [[Grease]], [[Grease Bottle]] or [[Topple (Weapon Action)|Topple]] are quite effective in slowing it down. When it is enraged, it is best to finish the fight quickly before its multiattack shreds through the group. | |||
Convincing the owlbear not to attack outright, as outlined below, is very helpful for pre-fight positioning and can let you spring an ambush from stealth. | Convincing the owlbear not to attack outright, as outlined below, is very helpful for pre-fight positioning and can let you spring an ambush from stealth. |