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Karad: Difference between revisions

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303 bytes added ,  21 November
added involvement, DiQ; updated loot; copyedit
m (Added combat-relevant skills to infobox)
(added involvement, DiQ; updated loot; copyedit)
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| faction = [[Zhentarim]]
| faction = [[Zhentarim]]
| size = Medium
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| race = [[Human]]
| race = [[Human]]
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}}
}}


'''Karad''' is a [[human]] [[rogue]] and an agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
'''Karad''' is one of the human guards patrolling the [[Zhentarim Basement]] in [[Act One]].
{{DiQ|Wouldn't linger down here, I were you - see all that smokepowder? The Flaming Fist won't find nothing here but rubble.|Karad}}


==Combat==
== Involvement ==
===Attacks and Abilities===
=== Act One ===
{{Feature box|ranged attack|item=Shortbow}}
Karad tells the party to make haste from the area because the hideout will be destroyed soon, despite the Zhentarim's generous payout to the [[Flaming Fist]] to overlook their business.
 
== Combat ==
=== Attacks and abilities ===
{{Feature box|Ranged Attack|item=Shortbow}}


==== Tactician only ====
==== Tactician only ====
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=== Notable loot ===
=== Notable loot ===
* {{MdRarityItem|Basic Poison}}
* {{MdRarityItem|Mechanical Key}}


== Notes ==
== Notes ==
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