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Races: Difference between revisions

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Replaced code template with proper distance template
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(Replaced code template with proper distance template)
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*Immune to magical {{Cond|Sleeping|Sleep}}
*Immune to magical {{Cond|Sleeping|Sleep}}
{{Pass|Superior Darkvision}}
{{Pass|Superior Darkvision}}
*Can see in the dark up to {{c|24 m / 80 ft}}.
*Can see in the dark up to {{dist|m=24}}.


'''[[Drow Magic]]'''
'''[[Drow Magic]]'''
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*Immune to magical {{Condition|Sleeping|inline=true|altname=Sleep}}
*Immune to magical {{Condition|Sleeping|inline=true|altname=Sleep}}
{{Pass|Darkvision}}
{{Pass|Darkvision}}
*Can see in the dark up to {{c|12 m / 40 ft}}.
*Can see in the dark up to {{dist|m=12}}.
|
|
*One [[Spells#Cantrips|Cantrip]] of choice from the [[List of Wizard spells|Wizard spell list]]
*One [[Spells#Cantrips|Cantrip]] of choice from the [[List of Wizard spells|Wizard spell list]]
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*{{Skill|Intimidation}}
*{{Skill|Intimidation}}
| colspan="2" |{{Pass|Darkvision}}
| colspan="2" |{{Pass|Darkvision}}
* Can see in the dark up to {{c|12 m / 40 ft}}.
* Can see in the dark up to {{dist|m=12}}.
{{Pass|Savage Attacks}}
{{Pass|Savage Attacks}}
*Add one additional dice of damage when scoring a critical hit with a melee weapon
*Add one additional dice of damage when scoring a critical hit with a melee weapon
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*{{Advantage}} against being {{Cond|Poisoned}} and [[Damage Types#Resistance|Resistance]] to {{DamageType|Poison}} damage
*{{Advantage}} against being {{Cond|Poisoned}} and [[Damage Types#Resistance|Resistance]] to {{DamageType|Poison}} damage
{{Pass|Darkvision}}
{{Pass|Darkvision}}
* Can see in the dark up to {{c|12 m / 40 ft}}.
* Can see in the dark up to {{dist|m=12}}.
|'''[[Dwarven Toughness]]'''
|'''[[Dwarven Toughness]]'''
*Maximum [[Hit Points|Hit Point]] increased by 1 per level
*Maximum [[Hit Points|Hit Point]] increased by 1 per level
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*{{Advantage}} on {{SavingThrow}}s against [[Illusions]] and against being {{Condition|Charmed|inline=true}} or {{Condition|Paralysed|inline=true}}
*{{Advantage}} on {{SavingThrow}}s against [[Illusions]] and against being {{Condition|Charmed|inline=true}} or {{Condition|Paralysed|inline=true}}
{{Pass|Superior Darkvision}}  
{{Pass|Superior Darkvision}}  
* Can see in the dark up to {{c|24 m / 80 ft}}.
* Can see in the dark up to {{dist|m=24}}.
'''Duergar Magic'''
'''Duergar Magic'''
*{{SAI|Enlarge (Duergar)|Enlarge}} and {{SAI|Invisibility (Duergar)|Invisibility}} spells at levels 3 and 5
*{{SAI|Enlarge (Duergar)|Enlarge}} and {{SAI|Invisibility (Duergar)|Invisibility}} spells at levels 3 and 5
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{{Pass|Darkvision}}
{{Pass|Darkvision}}
* Can see in the dark up to {{c|12 m / 40 ft}}.
* Can see in the dark up to {{dist|m=12}}.
|'''Additional Spell'''   
|'''Additional Spell'''   
*{{SAI|Speak with Animals}} (at will)
*{{SAI|Speak with Animals}} (at will)
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-
|{{Pass|Superior Darkvision}}
|{{Pass|Superior Darkvision}}
* Can see in the dark up to {{c|24 m / 80 ft}}.
* Can see in the dark up to {{dist|m=24}}.
{{Pass|Stone Camouflage}}
{{Pass|Stone Camouflage}}
*{{Advantage}} on {{Skill|Stealth}} [[Ability Check|checks]]
*{{Advantage}} on {{Skill|Stealth}} [[Ability Check|checks]]
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*[[Damage Types#Resistance|Resistance]] to {{DamageType|Fire}} damage
*[[Damage Types#Resistance|Resistance]] to {{DamageType|Fire}} damage
{{Pass|Darkvision}}
{{Pass|Darkvision}}
*Can see in the dark up to {{c|12 m / 40 ft}}.
*Can see in the dark up to {{dist|m=12}}.
|'''Tiefling Magic'''
|'''Tiefling Magic'''
*{{SAI|Produce Flame}}, {{SAI|Hellish Rebuke}}, and {{SAI|Darkness}} [[Spells]] at levels 1, 3, and 5
*{{SAI|Produce Flame}}, {{SAI|Hellish Rebuke}}, and {{SAI|Darkness}} [[Spells]] at levels 1, 3, and 5

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