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Replaced code template with proper distance template
HiddenDragon (talk | contribs) mNo edit summary |
(Replaced code template with proper distance template) |
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*Immune to magical {{Cond|Sleeping|Sleep}} | *Immune to magical {{Cond|Sleeping|Sleep}} | ||
{{Pass|Superior Darkvision}} | {{Pass|Superior Darkvision}} | ||
*Can see in the dark up to {{ | *Can see in the dark up to {{dist|m=24}}. | ||
'''[[Drow Magic]]''' | '''[[Drow Magic]]''' | ||
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*Immune to magical {{Condition|Sleeping|inline=true|altname=Sleep}} | *Immune to magical {{Condition|Sleeping|inline=true|altname=Sleep}} | ||
{{Pass|Darkvision}} | {{Pass|Darkvision}} | ||
*Can see in the dark up to {{ | *Can see in the dark up to {{dist|m=12}}. | ||
| | | | ||
*One [[Spells#Cantrips|Cantrip]] of choice from the [[List of Wizard spells|Wizard spell list]] | *One [[Spells#Cantrips|Cantrip]] of choice from the [[List of Wizard spells|Wizard spell list]] | ||
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*{{Skill|Intimidation}} | *{{Skill|Intimidation}} | ||
| colspan="2" |{{Pass|Darkvision}} | | colspan="2" |{{Pass|Darkvision}} | ||
* Can see in the dark up to {{ | * Can see in the dark up to {{dist|m=12}}. | ||
{{Pass|Savage Attacks}} | {{Pass|Savage Attacks}} | ||
*Add one additional dice of damage when scoring a critical hit with a melee weapon | *Add one additional dice of damage when scoring a critical hit with a melee weapon | ||
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*{{Advantage}} against being {{Cond|Poisoned}} and [[Damage Types#Resistance|Resistance]] to {{DamageType|Poison}} damage | *{{Advantage}} against being {{Cond|Poisoned}} and [[Damage Types#Resistance|Resistance]] to {{DamageType|Poison}} damage | ||
{{Pass|Darkvision}} | {{Pass|Darkvision}} | ||
* Can see in the dark up to {{ | * Can see in the dark up to {{dist|m=12}}. | ||
|'''[[Dwarven Toughness]]''' | |'''[[Dwarven Toughness]]''' | ||
*Maximum [[Hit Points|Hit Point]] increased by 1 per level | *Maximum [[Hit Points|Hit Point]] increased by 1 per level | ||
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*{{Advantage}} on {{SavingThrow}}s against [[Illusions]] and against being {{Condition|Charmed|inline=true}} or {{Condition|Paralysed|inline=true}} | *{{Advantage}} on {{SavingThrow}}s against [[Illusions]] and against being {{Condition|Charmed|inline=true}} or {{Condition|Paralysed|inline=true}} | ||
{{Pass|Superior Darkvision}} | {{Pass|Superior Darkvision}} | ||
* Can see in the dark up to {{ | * Can see in the dark up to {{dist|m=24}}. | ||
'''Duergar Magic''' | '''Duergar Magic''' | ||
*{{SAI|Enlarge (Duergar)|Enlarge}} and {{SAI|Invisibility (Duergar)|Invisibility}} spells at levels 3 and 5 | *{{SAI|Enlarge (Duergar)|Enlarge}} and {{SAI|Invisibility (Duergar)|Invisibility}} spells at levels 3 and 5 | ||
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{{Pass|Darkvision}} | {{Pass|Darkvision}} | ||
* Can see in the dark up to {{ | * Can see in the dark up to {{dist|m=12}}. | ||
|'''Additional Spell''' | |'''Additional Spell''' | ||
*{{SAI|Speak with Animals}} (at will) | *{{SAI|Speak with Animals}} (at will) | ||
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- | - | ||
|{{Pass|Superior Darkvision}} | |{{Pass|Superior Darkvision}} | ||
* Can see in the dark up to {{ | * Can see in the dark up to {{dist|m=24}}. | ||
{{Pass|Stone Camouflage}} | {{Pass|Stone Camouflage}} | ||
*{{Advantage}} on {{Skill|Stealth}} [[Ability Check|checks]] | *{{Advantage}} on {{Skill|Stealth}} [[Ability Check|checks]] | ||
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*[[Damage Types#Resistance|Resistance]] to {{DamageType|Fire}} damage | *[[Damage Types#Resistance|Resistance]] to {{DamageType|Fire}} damage | ||
{{Pass|Darkvision}} | {{Pass|Darkvision}} | ||
*Can see in the dark up to {{ | *Can see in the dark up to {{dist|m=12}}. | ||
|'''Tiefling Magic''' | |'''Tiefling Magic''' | ||
*{{SAI|Produce Flame}}, {{SAI|Hellish Rebuke}}, and {{SAI|Darkness}} [[Spells]] at levels 1, 3, and 5 | *{{SAI|Produce Flame}}, {{SAI|Hellish Rebuke}}, and {{SAI|Darkness}} [[Spells]] at levels 1, 3, and 5 |