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Bugbear Assassin: Difference between revisions
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| wis = 11 | | wis = 11 | ||
| cha = 9 | | cha = 9 | ||
| e passives = Brute, Darkvision, Tenacity (passive feature) @ Morningstar | |||
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar | | passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar | ||
| athletics = 2 | | athletics = 2 | ||
| acrobatics = 2 | | acrobatics = 2 | ||
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}} | }} | ||
'''Bugbear Assassin''' is a | '''Bugbear Assassin''' is a humanoid bugbear enemy found in [[Act One]]. | ||
== Overview == | == Overview == | ||
The Bugbear Assassin has infiltrated the [[Emerald Grove]], stalking | The Bugbear Assassin has infiltrated the [[Emerald Grove]], stalking {{CharLink|Nadira}} for easy prey on the high hill east of the gate. If left unchecked, the [[Tiefling|tiefling]] will be killed. | ||
== Combat == | == Combat == | ||
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== Tactics == | == Tactics == | ||
Although the Bugbear Assassin is a lone enemy, their [[Brute]] passive can stack up significant damage on a strike, making up for their average [[Strength]]. They will also coat their | Although the Bugbear Assassin is a lone enemy, their [[Brute]] passive can stack up significant damage on a strike, making up for their average [[Strength]]. They will also coat their {{SmRarityItem|Morningstar}} with {{SmRarityItem|Basic Poison}}. Through the Bugbear's [[Tenacity (Weapon Action)|Tenacity]] passive, the {{cond|Poisoned}} condition will always be applied. | ||
Interrupting the | Interrupting the bugbear in the midst of killing will inflict {{Cond|Surprised}}, allowing the party a free round of actions. | ||
{{Emerald Grove}} | {{Emerald Grove}} |