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Epilogue: Difference between revisions

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332 bytes added ,  6 December
I included more info of existing things made things clearer
(I included more info of existing things made things clearer)
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If Astarion ascended, he shows up wearing an opulent blood-red suit and speaks more slowly with a venomous drip. He brags about his rising status as the city's "puppet-master" and generally looks down upon the player character. He can be challenged on his new behavior and compared to Cazador, but Astarion will brush these accusations off. Unlike other companions, the entire camp will always side with the player character if Astarion ascended and they (as an illithid) attempt to eat his brain, but Withers still triggers the bad ending after the fight.  
If Astarion ascended, he shows up wearing an opulent blood-red suit and speaks more slowly with a venomous drip. He brags about his rising status as the city's "puppet-master" and generally looks down upon the player character. He can be challenged on his new behavior and compared to Cazador, but Astarion will brush these accusations off. Unlike other companions, the entire camp will always side with the player character if Astarion ascended and they (as an illithid) attempt to eat his brain, but Withers still triggers the bad ending after the fight.  


If the player character romanced Astarion and remained with him as his spawn (or ally in the case of illithid transformation), he will ask them to talk with the other companions to gather information and share it with him later while he stays behind and drinks wine. He is surprised to hear that others are somehow achieving successes in life without his supervision, but he is not interested enough to engage in conversation with them himself.  
If the player character romanced Astarion and remained with him as his spawn (or ally in the case of illithid transformation), he will ask them to talk with the other companions and share any secrets with him later while he stays behind and drinks wine. He is surprised to hear that others are somehow achieving successes in life without his supervision, but he is not interested enough to engage in conversation with them himself. if talked to again he will tell the player they have eternity for chat and repeats the remark when talked to again 


Ambient chatter from Astarion as a vampire lord has him admit (albeit reluctantly) how nice the party is, admire himself in a hand mirror, react to all the wines brought by Withers, or turn into bat form and eavesdrop on other conversations but to no avail.  
Ambient chatter from Astarion as a vampire lord has him admit (albeit reluctantly) how nice the party is, admire himself in a hand mirror, react to all the wines brought by Withers, or turn into bat form and eavesdrop on other conversations but to no avail.  
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===== Reithwin Town =====
===== Reithwin Town =====
If the player character has both romanced Halsin and moved in with him, he expresses concern about this being their first night away from [[Reithwin Town]] and asks if they regret choosing their quiet new life over adventuring. If the player character talks to him a second time, he practices several bear puns on the player character but apologizes for the children's sense of humor rubbing off on him.
If the player character has both romanced Halsin and moved in with him, he expresses concern about this being their first night away from [[Reithwin Town]] and asks if they regret choosing their quiet new life over adventuring. If the player character talks to him a second time, he practices several bear puns on the player character but apologizes for the children's sense of humor rubbing off on him.  


Otherwise, after optionally sharing a hug (and a kiss if romanced), he talks of settling down in Reithwin and asks for a story from the player character to bring back to his hordes of newly adopted children. The player character can joke with Halsin that they would've asked him to read them stories and tuck them in during their adventure, and if they romanced him, they can also tease him that some stories will need to wait until the children are older. If the player character went to [[Avernus]] with Karlach, Halsin says that he's glad their friendship with her has endured and can be used as a lesson for the children but that (if romanced) his heart will always be open to them when they get back. Before the player character leaves their first conversation, he gives them a {{SmRarityItem|Whittled Duck}} as a symbol of his joy to be back in their company, just as a duck returns home after migrating. It is also possible to ask him to take in the Owlbear, which he will happily accept.   
Otherwise, after optionally sharing a hug (and a kiss if romanced), he talks of settling down in Reithwin and asks for a story from the player character to bring back to his hordes of newly adopted children. The player character can joke with Halsin that they would've asked him to read them stories and tuck them in during their adventure, and if they romanced him, they can also tease him that some stories will need to wait until the children are older. If the player character went to [[Avernus]] with Karlach, Halsin says that he's glad their friendship with her has endured and can be used as a lesson for the children but that (if romanced) his heart will always be open to them when they get back. Before the player character leaves their first conversation, he gives them a {{SmRarityItem|Whittled Duck}} as a symbol of his joy to be back in their company, just as a duck returns home after migrating. It is also possible to ask him to take in the Owlbear, which he will happily accept.   
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{{CharLink|Lae'zel|Lae'zel's}} behavior depends on the outcome of {{Quest|The Githyanki Warrior}}—namely whether she rejected or embraced {{CharLink|Vlaakith}}; whether {{CharLink|Orpheus}} was freed or assimilated; and whether she flew back to the [[Astral Plane]] to wage war against Vlaakith or stayed in Faerûn.
{{CharLink|Lae'zel|Lae'zel's}} behavior depends on the outcome of {{Quest|The Githyanki Warrior}}—namely whether she rejected or embraced {{CharLink|Vlaakith}}; whether {{CharLink|Orpheus}} was freed or assimilated; and whether she flew back to the [[Astral Plane]] to wage war against Vlaakith or stayed in Faerûn.


If the {{SmRarityItem|Githyanki Egg}} was left in Lae'zel's possession, she speaks of the young man born of it, named Xan, in the care of allies.
If the {{SmRarityItem|Githyanki Egg}} was left in Lae'zel's possession, she speaks of the young man born of it, named Xan, in the care of allies. she will also speak of what kind of adventurer her son has become its random each time and can be any class 


If Lae'zel remained loyal to Vlaakith and accepted Ascension, she will not be present in the epilogue. Withers remarks when spoken to that githyanki Ascension is to be consumed by Vlaakith, and he cannot sense Lae'zel's presence.   
If Lae'zel remained loyal to Vlaakith and accepted Ascension, she will not be present in the epilogue. Withers remarks when spoken to that githyanki Ascension is to be consumed by Vlaakith, and he cannot sense Lae'zel's presence.   
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{{CharLink|Shadowheart|Shadowheart's}} behavior is determined by the outcome of {{Quest|Daughter of Darkness}}—whether she rejected or embraced {{CharLink|Shar}} and whether her parents are alive or not. When the player character talks to Shadowheart for the first time, she will autonomously hug them (the only companion to do so) before commenting on the player character's improved physique.  
{{CharLink|Shadowheart|Shadowheart's}} behavior is determined by the outcome of {{Quest|Daughter of Darkness}}—whether she rejected or embraced {{CharLink|Shar}} and whether her parents are alive or not. When the player character talks to Shadowheart for the first time, she will autonomously hug them (the only companion to do so) before commenting on the player character's improved physique.  


Ambient chatter from Shadowheart in any ending has her pleased at the quality of wine Withers brought for the party before promptly wondering why the party had to scavenge food from barrels and crates during their adventure when Withers could've fed them. She then recalls a night where fourteen apples, some fish heads, and stale bread were served for dinner.  
Ambient chatter from Shadowheart in any ending has her pleased at the quality of wine Withers brought for the party before promptly wondering why the party had to scavenge food from barrels and crates during their adventure when Withers could've fed them. She then recalls a night where fourteen apples, some fish heads, and stale bread were served for dinner. this can be heard even if the exact meal isn't eaten perhaps she had missed the late night meal?


===== Mother Superior =====
===== Mother Superior =====
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===== Blade of Frontiers =====
===== Blade of Frontiers =====
If Wyll never completed his personal quest ''or'' he was neither transformed by Mizora nor made a Grand Duke, he simply remains the Blade of Frontiers. He tells the player character about his recent exploits of slaying a dinosaur at Candlekeep, an "impossible lich," and a dragon named Claugiyliamatar.
If Wyll never completed his personal quest ''or'' he was neither transformed by Mizora nor made a Grand Duke, he simply remains the Blade of Frontiers. and becomes a ranger He tells the player character about his recent exploits of slaying a dinosaur at Candlekeep, an "impossible lich," and a dragon named Claugiyliamatar.


=== Camp Followers ===
=== Camp Followers ===
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