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Vital Conduit Boots: Difference between revisions

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{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wi]ki/Template:EquipmentPage -->
{{EquipmentPage|
| image = Boots Metal Githyanki Magic Faded.png
| image = Boots Metal Githyanki Magic Faded.png
| controller icon = Boots Metal Githyanki Magic Unfaded.png
| controller icon = Boots Metal Githyanki Magic Unfaded.png
| icon = Boots Metal Githyanki Magic Unfaded Icon.png
| icon = Boots Metal Githyanki Magic Unfaded Icon.png
| description = The {{rare|Vital Conduit Boots}} are a pair of rare [[Boots]] that grants the wearer temporary [[Hit Points]] when they cast a [[Spell]] that requires [[Concentration]].
| description = The {{rare|Vital Conduit Boots}} are a pair of rare [[Boots]] that grants the wearer temporary [[Hit Points]] when they cast a [[Spell]] that requires [[Concentration]].
| quote = Tenser's notes on arcane displacement were not only read by wizards - other avid readers included enterprising smiths eager to break into the magic items market.<!---->
| quote = Tenser's notes on arcane displacement were not only read by wizards - other avid readers included enterprising smiths eager to break into the magic items market.
| type = Boots<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Boots
| proficiency = Medium Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = Medium Armour  
| <!-- Following are Armour- and Shield-related properties -->
| armour class =  
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class bonus =  
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment =  
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| rarity = rare  
| <!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| weight kg = 2
| weight kg = 2
| weight lb = 4
| weight lb = 4
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*The effect isn't trigger by most concentrations spells allowing free recast. Tested with: [[Hex]], [[Hunter's Mark]], [[Moonbeam]], [[Heat Metal]], [[Call Lightning]] and [[Vampiric Touch]].
*The effect isn't trigger by most concentrations spells allowing free recast. Tested with: [[Hex]], [[Hunter's Mark]], [[Moonbeam]], [[Heat Metal]], [[Call Lightning]] and [[Vampiric Touch]].
*The exception known to trigger this ability multiple times is [[Cloudkill]]. You can move the cloud every turn without expending spell slots and trigger this ability.  
*The exception known to trigger this ability multiple times is [[Cloudkill]]. You can move the cloud every turn without expending spell slots and trigger this ability.  
| where to find = Can be bought or stolen from [[Jeera|A'jak'nir Jeera]].
| where to find = Sold by [[Jeera|A'jak'nir Jeera]]
| where to find location = Crèche Y'llek
| where to find location = Crèche Y'llek
| where to find x = 1380
| where to find x = 1380
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