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In [[Rivington]], Astarion and the party may encounter {{CharLink|Ulma}} and the other members of the local Gur tribe. Ulma will recognize Astarion and reveal him as one of the vampire spawn who stole their children away in the night under Cazador's orders. She will offer Astarion a chance at redemption, asking him to help save their children from Cazador's clutches and bring them back home. If Astarion and the party agree to help, this will open the quest {{Quest|Investigate Cazador's Palace}}. If Astarion and the party refuse to help, Ulma and the other members of the Gur tribe will become hostile. | In [[Rivington]], Astarion and the party may encounter {{CharLink|Ulma}} and the other members of the local Gur tribe. Ulma will recognize Astarion and reveal him as one of the vampire spawn who stole their children away in the night under Cazador's orders. She will offer Astarion a chance at redemption, asking him to help save their children from Cazador's clutches and bring them back home. If Astarion and the party agree to help, this will open the quest {{Quest|Investigate Cazador's Palace}}. If Astarion and the party refuse to help, Ulma and the other members of the Gur tribe will become hostile. | ||
Later on, in [[Fraygo's Flophouse]], Astarion | Later on, in [[Fraygo's Flophouse]], Astarion encounters two of his "siblings, {{CharLink|Dalyria}} and {{CharLink|Petras}}. They vanish if someone is wielding the [[Blood of Lathander]]. Otherwise, they discuss Cazador's ritual, believing that it will set all of them free. Astarion interrupts them and calls them foolish for believing Cazador's lies, and he demands to know where the ritual happens. Dalyria and Petras then reveal that the ritual is happening in a secret defiled chapel underneath Cazador's Palace in the [[Upper City]] before returning back to Cazador. Astarion then continues to ponder if he can usurp the ritual for himself. | ||
Upon reaching the [[Lower City]], some of Astarion's other "siblings," {{CharLink|Leon}}, {{CharLink|Aurelia}}, {{CharLink|Violet}}, and {{CharLink|Yousen}}, | Upon reaching the [[Lower City]], some of Astarion's other "siblings," {{CharLink|Leon}}, {{CharLink|Aurelia}}, {{CharLink|Violet}}, and {{CharLink|Yousen}}, come to the party's camp in the night to capture Astarion. Astarion attempts to sway them to his side, lying to them and saying that if he controls the ritual, they can all name him their new master and they will be set free. The player character can intervene and reveal the truth, but either way, Cazador's compulsion takes control of the spawns and they become hostile. If Astarion is downed in combat, he is taken to Cazador's Palace and needs to be rescued. But if the spawns are defeated, Astarion remains with the party and emphasizes the need to find Cazador. | ||
After finding and entering Cazador's Palace through a side entrance protected by charmed guards, Astarion finds out that the ritual is already underway, and he presumes that the way to the ritual will be through the ballroom. However, the ballroom is sealed by an [[Arcane Lock (Condition)]] spell that will only open if a key is inserted and a set of words are spoken to it. Astarion then concludes that {{CharLink|Godey}}, one of Cazador's servants, has the key, and he suggests that the party finds him along with something that will help the party discover the passphrase. After obtaining the {{MdRarityItem|Szarr Family Ring}} from Godey and the {{MdRarityItem|Kozakuran Dictionary}} from one of Cazador's guest rooms, Astarion and the party can proceed into the ballroom where they encounter a multitude of [[Werewolf|lycanthropes]], [[Wolf|wolves]], [[Bat|bats]], and [[Rat|rats]]. The creatures wish to turn Astarion into Cazador to gain favor with him and will become hostile. After defeating them, Astarion and the party can proceed to Cazador's study, where nearby they | After finding and entering Cazador's Palace through a side entrance protected by charmed guards, Astarion finds out that the ritual is already underway, and he presumes that the way to the ritual will be through the ballroom. However, the ballroom is sealed by an [[Arcane Lock (Condition)]] spell that will only open if a key is inserted and a set of words are spoken to it. Astarion then concludes that {{CharLink|Godey}}, one of Cazador's servants, has the key, and he suggests that the party finds him along with something that will help the party discover the passphrase. After obtaining the {{MdRarityItem|Szarr Family Ring}} from Godey and the {{MdRarityItem|Kozakuran Dictionary}} from one of Cazador's guest rooms, Astarion and the party can proceed into the ballroom where they encounter a multitude of [[Werewolf|lycanthropes]], [[Wolf|wolves]], [[Bat|bats]], and [[Rat|rats]]. The creatures wish to turn Astarion into Cazador to gain favor with him and will become hostile. After defeating them, Astarion and the party can proceed to Cazador's study, where nearby they find a lift. | ||
Once Astarion and the party take the lift, it | Once Astarion and the party take the lift, it descends into [[Cazador's Dungeon]], which was kept secret from all in the palace, including Astarion. It is in the dungeon that Astarion and the party encounter a large number of people being held in prison cells. One of the prisoners, a man named {{CharLink|Sebastian}}, recognizes Astarion and speaks up. He says, that he remembers Astarion luring him back to the palace, where he was then turned into a vampire spawn by Cazador alongside many others in the cells. In another cell, {{CharLink|Chessa}}, one of the Gur children, also recognizes Astarion and speaks of how Astarion and the other spawns kidnapped them from their camp and brought them to the palace where Cazador turned them to spawns. Astarion then recalls, that the people in the cells are his previous victims that he brought to Cazador, either through lure or capture, but he thought they were long dead as Cazador told them he was feeding on those they brought back. It is after meeting the people in the cells and seeing how they are marked with the same Infernal runes as himself that Astarion realizes that Cazador intends to sacrifice not just him and his siblings, but the 7,000 souls they brought back to him under his command. Astarion starts to understand the true scope of the Rite of Profane Ascension and begins to struggle with his previous plans of trying to usurp the ritual. | ||
After leaving the main part of the dungeon, Astarion and the party | After leaving the main part of the dungeon, Astarion and the party confront Cazador in his lair where the ritual is being prepared. Cazador gains control of Astarion through blood magic during the confrontation and forces him into the ritual, and combat begins. If Astarion is not rescued, Cazador ascends and Astarion is killed. But if Astarion is saved from the ritual, he joins combat. | ||
When Cazador is eventually defeated and attempts to retreat to his sarcophagus to regenerate, Astarion | When Cazador is eventually defeated and attempts to retreat to his sarcophagus to regenerate, Astarion rips him away from it and confronts him once and for all. It is here that the player character can either talk Astarion down from usurping the Rite of Profane Ascension or assist him in completing the Rite of Profane Ascension for himself. Either choice and its outcome will complete {{Quest|The Pale Elf}}. | ||
=== Endings === | === Endings === |