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Owlbear: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Owlbear
| name = Owlbear
| image =  
| image = <gallery>
<gallery>
Owlbear Mum.webp|In-game
Owlbear Mum.webp|In-game
Owlbear Model.png|Model
Owlbear Model.png|Model
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| perception = 6
| perception = 6
}}
}}
'''Owlbears''' are a type of [[Beast]] creature found in the [[Owlbear Nest]] in [[Act One]] as an optional boss fight. Resembling large feathered bears with the head of an owl, they are quick to anger, extremely strong and seemingly constantly  
'''Owlbears''' are a type of beast creature found in the [[Owlbear Nest]] in [[Act One]] as an optional boss fight. Resembling large feathered bears with the head of an owl, they are quick to anger, extremely strong and seemingly constantly hungry. While highly territorial, its recent injury from the [[Cult of the Absolute]] left it notably weakened.
hungry. While highly territorial, its recent injury from the [[Cult of the Absolute]] has left it notably weakened.


== Involvement ==
== Involvement ==
If approaching the nest, the Owlbear will confront the party. Depending on if they have {{SAI|Speak with Animals} active or not, the following options will allow to retreat:
=== Act One ===
If approaching the nest, the owlbear confronts the party. Depending on whether {{SAI|Speak with Animals}} is active, the following options allow for retreat:


=== Without Speak with Animals ===
=== Without Speak with Animals ===
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** {{Dialogue option|I would never intrude on your nest knowingly. This was a simple mistake.|tags=Ranger|roll=Persuasion|dc=5}}
** {{Dialogue option|I would never intrude on your nest knowingly. This was a simple mistake.|tags=Ranger|roll=Persuasion|dc=5}}


Any other check or response will result in the owlbear attacking.
Any other check or response results in the owlbear attacking.


==Combat==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|A Mother's Desperation}}
{{Feature box|A Mother's Desperation}}
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=== Tactics ===
=== Tactics ===
While the '''Owlbear''' cannot make [[Critical Hit|Critical Hits]] because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities focus on knocking others [[Prone (Condition)|Prone]], such as Crushing Flight, allowing it to attack with [[Advantage]] on successive hits against its prone victim. When taken to half health, its rage ability will trigger, increasing its damage further with both increased [[Strength]] and [[Multiattack]]. It will also have the support of the [[Owlbear Cub]], though it is a weak and often ignorable combatant. It is best to ignore the cub if planning to recruit it later on for the [[Campsite|Camp]]. However, it attempts to flee if badly hurt.
While the owlbear cannot make [[Critical Hit|Critical Hits]] because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities knock others [[Prone (Condition)|Prone]], such as Crushing Flight, allowing it to attack with [[Advantage]] on successive hits against its prone victim. When taken to half health, its rage ability triggers, increasing its damage by increasing its [[Strength]] and [[Multiattack]]. It also has the support of the [[Owlbear Cub]], though it is weak and can often be ignored. It is best to ignore the cub if planning to recruit it for the [[Campsite|Camp]]. However, it attempts to flee if badly hurt.


The Owlbear's injury imposes [[Disadvantage]] on [[Perception]] checks which results in a -5 penalty to [[Perception#Passive Perception|passive Perception]] used to detect [[Hide|hidden]] creatures. However, this does {{em|not}} actually make it easier to sneak up on because it has an unlisted +5 bonus to Perception which completely counteracts this penalty. A more direct approach can use [[Andrick]] and [[Brynna]] to help in the fight if convinced, who, acting as soft targets, can be useful distractions and support. Spells, items or weapon abilities that require a [[Dexterity]] [[Saving Throw]] like [[Grease]], [[Grease Bottle]] or [[Topple (Weapon Action)|Topple]] are quite effective in slowing it down. When it is enraged, it is best to finish the fight quickly before its multiattack shreds through the group.
The owlbear's injury imposes [[Disadvantage]] on [[Perception]] checks which causes a -5 penalty to [[Perception#Passive Perception|passive perception]] to detect [[Hide|hidden]] creatures. However, this does {{em|not}} make it easier to sneak up on it because it has an unlisted +5 bonus to Perception that counteracts this penalty. Alternatively, {{CharLink|Andrick}} and {{CharLink|Brynna}} can be convinced to help in the fight. They can act as useful distractions and support. Spells, items or weapon abilities that require a [[Dexterity]] [[Saving Throw]] like [[Grease]], [[Grease Bottle]] or [[Topple (Weapon Action)|Topple]] are effective in slowing the owlbear. When it is enraged, it is best to finish the fight quickly before its multiattack shreds through the group.


Convincing the owlbear not to attack outright, is very helpful for pre-fight positioning and can let party prepare an ambush from stealth.
Convincing the owlbear not to attack outright is helpful for pre-combat positioning and allows the party to prepare a stealth ambush.


In Honor Mode, {{Cond|Silenced|Silencing}} or {{Cond|Incapacitated|Incapacitating}} the Owl Bear prevents it from using its legendary action.
In Honor Mode, {{Cond|Silenced|Silencing}} or {{Cond|Incapacitated|Incapacitating}} the owlbear prevents it from using its legendary action.


=== Notable loot ===
=== Notable loot ===
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== Companion approval ==
== Companion approval ==
 
Convincing the owlbear to retreat and let you go:
; Convincing the Owlbear to retreat and let you go:
: {{Approval|Gale|+1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}  
: {{Approval|Gale|+1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}  
 
Attacking or starting combat:
; Attacking or starting combat:
: {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}} {{Approval|Karlach|-1}}  
: {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}} {{Approval|Karlach|-1}}  


As long as Animal Handling is not used, the [[Outlander]] inspiration Mother's Fury can be gained by making the owlbear let the adventurers leave peacefully or possibly by killing it.
As long as Animal Handling is not used, the inspiration [[File:Inspiration Icon.png|24px|link=]][[Inspiration|Mother's Fury]] is granted for [[Outlander|outlanders]] if the owlbear allows the party to leave peacefully.


== Gallery ==
== Gallery ==
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== Notes ==
== Notes ==
{{notebegin}}
{{notebegin}}
* The '''Owlbear''' found in the [[Owlbear Nest]] is already damaged by 8 points when it is encountered. This particular Owlbear also has the {{cond|Distressed}} condition.
* The owlbear in the [[Owlbear Nest]] is already damaged by 8 points when encountered. This particular Owlbear also has the {{cond|Distressed}} condition.
* The '''Owlbear''' found in the [[Owlbear Nest]] will have been killed by goblins after a Long Rest after entering the cave.
* The owlbear in the Owlbear Nest will be killed by goblins after a Long Rest after entering the cave.
* In the fifth edition of Dungeons and Dragons, an Owlbear is classed as a [[Monstrosity]], not a [[Beast]]. The Owlbear being classified as it currently is in [[Baldur's Gate 3]] is more in line to previous editions, such as fourth and third.
* In the fifth edition of Dungeons and Dragons, an owlbear is classed as a [[Monstrosity]], not a [[Beast]]. The owlbear being classified as it currently is in ''[[Baldur's Gate 3]]'' is more in line to previous editions, such as fourth and third.
{{noteend}}
{{noteend}}


== Bugs ==
== Bugs ==
* There is a stalactite over the [[Owlbear|Owlbear mother]] which is interactive but does not function.
* A stalactite hangs over the [[Owlbear|owlbear mother]], which is interactive but does not function.


== External links ==
== External links ==
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