Ad placeholder

Owlbear: Difference between revisions

Jump to navigation Jump to search
No change in size ,  13 December
Line 78: Line 78:
While the owlbear cannot make [[Critical Hit|Critical Hits]] because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities knock others [[Prone (Condition)|Prone]], such as Crushing Flight, allowing it to attack with [[Advantage]] on successive hits against its prone victim. When taken to half health, its rage ability triggers, increasing its damage by increasing its [[Strength]] and [[Multiattack]]. It also has the support of the [[Owlbear Cub]], though it is weak and can often be ignored. It is best to ignore the cub if planning to recruit it for the [[Campsite|Camp]]. However, it attempts to flee if badly hurt.
While the owlbear cannot make [[Critical Hit|Critical Hits]] because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities knock others [[Prone (Condition)|Prone]], such as Crushing Flight, allowing it to attack with [[Advantage]] on successive hits against its prone victim. When taken to half health, its rage ability triggers, increasing its damage by increasing its [[Strength]] and [[Multiattack]]. It also has the support of the [[Owlbear Cub]], though it is weak and can often be ignored. It is best to ignore the cub if planning to recruit it for the [[Campsite|Camp]]. However, it attempts to flee if badly hurt.


The owlbear's injury imposes [[Disadvantage]] on [[Perception]] checks which causes a -5 penalty to [[Perception#Passive Perception|passive perception]] to detect [[Hide|hidden]] creatures. However, this does {{em|not}} make it easier to sneak up on it because it has an unlisted +5 bonus to Perception that counteracts this penalty. Alternatively, {{CharLink|Andrick}} and {{CharLink|Brynna}} can be convinced to help in the fight. They can act as useful distractions and support. Spells, items or weapon abilities that require a [[Dexterity]] [[Saving Throw]] like [[Grease]], [[Grease Bottle]] or [[Topple (Weapon Action)|Topple]] are effective in slowing the owlbear. When it is enraged, it is best to finish the fight quickly before its multiattack shreds through the group.
The owlbear's injury imposes [[Disadvantage]] on [[Perception]] checks which causes a -5 penalty to [[Perception#Passive Perception|Passive Perception]] to detect [[Hide|hidden]] creatures. However, this does {{em|not}} make it easier to sneak up on it because it has an unlisted +5 bonus to Perception that counteracts this penalty. Alternatively, {{CharLink|Andrick}} and {{CharLink|Brynna}} can be convinced to help in the fight. They can act as useful distractions and support. Spells, items or weapon abilities that require a [[Dexterity]] [[Saving Throw]] like [[Grease]], [[Grease Bottle]] or [[Topple (Weapon Action)|Topple]] are effective in slowing the owlbear. When it is enraged, it is best to finish the fight quickly before its multiattack shreds through the group.


Convincing the owlbear not to attack outright is helpful for pre-combat positioning and allows the party to prepare a stealth ambush.
Convincing the owlbear not to attack outright is helpful for pre-combat positioning and allows the party to prepare a stealth ambush.
17,937
edits

Navigation menu