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Gauntlet of Shar: Difference between revisions
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added more ways
(Removed the flight solution as it has been patched out as of at least the most recent update. Play tested just prior to edit. used haslin in dire raven form, straying from the path still killed him.) |
(added more ways) |
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It is NOT possible to jump across gaps in the path or between platforms, and any attempts to do so will result in the character being teleported back to the nearest platform or killed. This includes enhanced jumps such as {{SAI|Enhance Leap}} or {{SAI|Crushing Flight}}. | It is NOT possible to jump across gaps in the path or between platforms, and any attempts to do so will result in the character being teleported back to the nearest platform or killed. This includes enhanced jumps such as {{SAI|Enhance Leap}} or {{SAI|Crushing Flight}}. | ||
4. '''Using the movement ruler:''' In turn-based mode, the movement ruler of the character (e.g. the white line indicating movement) will have a slight change in elevation where the path ends. This can allow for the character to more reliably navigate the maze. | |||
Once the final platform is reached, looting the Umbral Gem will trigger another teleporter that can bring the party member back to the entrance quickly. | Once the final platform is reached, looting the Umbral Gem will trigger another teleporter that can bring the party member back to the entrance quickly. |