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Araj Oblodra: Difference between revisions
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drow don't need a history check to realize Araj is hiding something
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(drow don't need a history check to realize Araj is hiding something) |
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However, after consuming a blood-draw elixir and taking a long rest, the character will receive the condition {{Condition inline|Blood-draw Sickness}}, which causes a -1 to all dice rolls until another long rest. | However, after consuming a blood-draw elixir and taking a long rest, the character will receive the condition {{Condition inline|Blood-draw Sickness}}, which causes a -1 to all dice rolls until another long rest. | ||
Upon first speaking with Araj (and if Astarion is not in the party) she can be asked about her intentions with keeping the rest of the blood donation. She then attributes it to mere curiosity. However, if | Upon first speaking with Araj (and if Astarion is not in the party) she can be asked about her intentions with keeping the rest of the blood donation. She then attributes it to mere curiosity. However, if character passes a {{Ability check|History|14}} (or is drow), knowledge of {{FRWiki|House Oblodra}} allows them to realise Araj does not merely want True Soul blood, but [[Illithid]] blood specifically – an illicit subject for drow to research. If this insight is shared with Araj, she offers to pay 200 gold for each blood donation (including the current one) alongside the normal elixir. If Astarion is in the party upon first meeting, the History check will not be made (unless a drow character is the first to speak with her) and, by extension, Araj may not additionally offer gold in exchange for blood. | ||
If responding to her offer with ''Keep it, your gold. I prefer to know what the sect does to non-believers'', she refuses, saying that she has a project where she cannot risk losing a unique specimen like the player character, and now has no choice but to observe the evolution of the player character from afar. She then turns invisible and runs to disappear from Moonrise Towers (and the rest of [[Act Two]]). | If responding to her offer with ''Keep it, your gold. I prefer to know what the sect does to non-believers'', she refuses, saying that she has a project where she cannot risk losing a unique specimen like the player character, and now has no choice but to observe the evolution of the player character from afar. She then turns invisible and runs to disappear from Moonrise Towers (and the rest of [[Act Two]]). |