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** Ask Lae'zel to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}} | ** Ask Lae'zel to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}} | ||
** Recruit Lae'zel {{Approval|Karlach|+1}} | ** Recruit Lae'zel {{Approval|Karlach|+1}} | ||
* | * Pull [[Gale]] out of disturbed waypoint sigil {{Approval|Karlach|+1}} | ||
<small>'''''Note:''' The recruitment itself does not give an additional approval point''</small> | |||
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose to attack the gang {{Approval|Karlach|+1}} | * Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose to attack the gang {{Approval|Karlach|+1}} | ||
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** OR, Being {{SAI|Disguise Self|disguised}} as a githyanki, tell her you're actually not them OR that she is safe. {{Approval|Karlach|+1}} | ** OR, Being {{SAI|Disguise Self|disguised}} as a githyanki, tell her you're actually not them OR that she is safe. {{Approval|Karlach|+1}} | ||
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | * Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | ||
* After Voss departs, {{Skill|Persuasion|persuade}} Lae'zel to save anger for [[Vlaakith|Vlaakith’s]] enemies {{Approval|Karlach|+1}} | * After Voss departs, {{Skill|Persuasion|persuade}} Lae'zel to save anger for [[Vlaakith|Vlaakith’s]] enemies {{Approval|Karlach|+1}} ''(Not available for {{Class|Monk}})'' | ||
** Playing as a {{Race|Githyanki}}, call Voss a heretic {{Approval|Karlach|+1}} | ** Playing as a {{Race|Githyanki}}, call Voss a heretic {{Approval|Karlach|+1}} | ||
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'''[[Campsite|Camp]]/Conversation'''<br> | '''[[Campsite|Camp]]/Conversation'''<br> | ||
* After recruiting Karlach, promise her to fing a cure for the tadpole infection {{Approval|Karlach|+5}} | |||
''Interactions with companions and camp followers'' | ''Interactions with companions and camp followers'' | ||
* When [[Astarion]] tries to bite you, either stake him or chase him off the camp. In the morning, tell others that bringing him to the camp was a mistake {{Approval|Karlach|+1}} | |||
* While speaking with Astarion about [[Cazador]], tell him that you'll watch his back OR promise you'll keep him safe if he does the same. {{Approval|Karlach|+1}} ''(either option)'' | |||
* Playing as [[Astarion]] origin, confess to her that you are a vampire. {{Approval|Karlach|+10}} | * Playing as [[Astarion]] origin, confess to her that you are a vampire. {{Approval|Karlach|+10}} | ||
* When [[Wyll]] comes to the camp with the intent to kill Karlach, call the warlock stubborn {{Approval|Karlach|+5}} | * When [[Wyll]] comes to the camp with the intent to kill Karlach, call the warlock stubborn {{Approval|Karlach|+5}} | ||
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** OR Ask her advice on proper care for horns {{Approval|Karlach|+5}} | ** OR Ask her advice on proper care for horns {{Approval|Karlach|+5}} | ||
* When [[Shadowheart]] confesses about her being a Sharran, answer that you don't care, because you all have bigger problems {{Approval|Karlach|+1}} | * When [[Shadowheart]] confesses about her being a Sharran, answer that you don't care, because you all have bigger problems {{Approval|Karlach|+1}} | ||
* When [[Lae'zel]] and Shadowheart have an argument over the Mysterious Artefact: | * When [[Lae'zel]] and Shadowheart have an argument over the Mysterious Artefact: | ||
** Playing as a {{Race|Half-Orc}}, if Lae’zel attacks sneakily at night, {{Skill|Intimidation|intimidate}} her to stop {{Approval|Karlach|+1}} | ** Playing as a {{Race|Half-Orc}}, if Lae’zel attacks sneakily at night, {{Skill|Intimidation|intimidate}} her to stop {{Approval|Karlach|+1}} | ||
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'''[[Our Fiery Friend|Companion quest]]''' | '''[[Our Fiery Friend|Companion quest]]''' | ||
* | * Agree to kill [[Anders|false paladins of Tyr]] for her {{Approval|Karlach|+5}} | ||
* Playing as a {{Race|Zariel Tiefling}}, a {{Class|Warlock}} or a {{Class|Cleric}} of {{Deity|Tyr}}, speaking to [[Anders]] with Karlach in the party, catch him on a lie {{Approval|Karlach|+1}} | |||
** OR First choose to "leave them in peace", and when Karlach intervenes, choose to do nothing OR attack them {{Approval|Karlach|+10}} ''(either option)'' | |||
* After defeating Anders and his crew Karlach will rampage the Tollhouse. Afterwards, tell her she looks hot. {{Approval|Karlach|+3}} | |||
* If you have killed Anders's crew without Karlach in party, tell her about it, then say you always care for your people {{Approval|Karlach|+10}} | * If you have killed Anders's crew without Karlach in party, tell her about it, then say you always care for your people {{Approval|Karlach|+10}} | ||
** OR Say you couldn’t allow agents of a devil to roam the area {{Approval|Karlach|+5}} | ** OR Say you couldn’t allow agents of a devil to roam the area {{Approval|Karlach|+5}} | ||
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* Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | * Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | ||
* Agree to let [[Dammon]] upgrade Karlach's heart first time, if you already have a piece of infernal iron {{Approval|Karlach|+10}} | * Agree to let [[Dammon]] upgrade Karlach's heart first time, if you already have a piece of infernal iron {{Approval|Karlach|+10}} | ||
=== Act Two === | === Act Two === | ||
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''In the [[Shadowfell]]:'' | ''In the [[Shadowfell]]:'' | ||
* Before the Verge of Shadows, tell [[Shadowheart]] you don't care about the [[Spear of Night]], then confirm it {{Approval|Karlach|+1}} ''(Shadowheart turns hostile to the party)'' | |||
** OR Choose to attack Shadowheart {{Approval|Karlach|+1}} | |||
* If you have the spear, tell Shadowheart to find a new purpose for herself, then provoke a fight with her {{Approval|Karlach|+1}} | |||
* If you have defeated Balthazar: | * If you have defeated Balthazar: | ||
** Free [[Aylin]] {{Approval|Karlach|+1}} | ** Free [[Aylin]] {{Approval|Karlach|+1}} | ||
** If Shadowheart is in the party, tell her that she should spare Aylin because the aasimar may know something about her. {{Approval|Karlach|+1}} | |||
** OR, Playing as [[Shadowheart]] origin, spare Aylin yourself {{Approval|Karlach|+1}} | |||
* If Balthazar is present and not hostile to the party: | * If Balthazar is present and not hostile to the party: | ||
** Tell him to leave, or he is a dead man {{Approval|Karlach|+1}} | ** Tell him to leave, or he is a dead man {{Approval|Karlach|+1}} | ||
** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Karlach|+1}} | ** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Karlach|+1}} | ||
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** After the upgrade, prove it worked, laying a hand on her or giving her a hug {{Approval|Karlach|+5}} | ** After the upgrade, prove it worked, laying a hand on her or giving her a hug {{Approval|Karlach|+5}} | ||
** OR Kiss Karlach, if you are romancing her {{Approval|Karlach|+10}} | ** OR Kiss Karlach, if you are romancing her {{Approval|Karlach|+10}} | ||
<small>'''''Note:''' Hugging | <small>'''''Note:''' Hugging Karlach starts a romance with her (if it hasn't been started before), while the kiss option is available only if the romance is ongoing already and moves it into '''partnered''' stage'' </small> | ||
=== Act Three === | === Act Three === | ||
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* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Karlach|+1}} | * Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Barbarian}}, in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Karlach|+1}} | * Playing as a {{Class|Barbarian}}, in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Karlach|+1}} | ||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] | * Playing as [[Astarion]] origin, at the [[Gur Camp]] promise [[Ulma]] you will do what you can for her tribe's children {{Approval|Karlach|+1}} | ||
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]].{{Approval|Karlach|+1}} | * Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]].{{Approval|Karlach|+1}} | ||
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Karlach|+1}} | * Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Karlach|+1}} | ||
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* At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Karlach|+1}} | * At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Karlach|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line | * Playing as [[Astarion]] origin, in [[Fraygo's Flophouse]] drag [[Pale Petras]] into the sunlight, then choose to let him go {{Approval|Karlach|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line {{Approval|Karlach|+1}} | |||
** When he tries to imitate a bard, ask him to never sing again {{Approval|Karlach|+1}} | ** When he tries to imitate a bard, ask him to never sing again {{Approval|Karlach|+1}} | ||
<small>'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''</small> | <small>'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''</small> | ||
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** OR, Playing as a {{Class|Fighter}}, say they are tools like any weapon {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Fighter}}, say they are tools like any weapon {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Class|Ranger}}, say they are blunt tools, useless against more subtle quarry {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Ranger}}, say they are blunt tools, useless against more subtle quarry {{Approval|Karlach|+1}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, when | * When Karlach is going to attack [[Gortash]], tell her to lead the charge {{Approval|Karlach|+5}} | ||
** OR Tell Gortash that he'll pay for all he did to Karlach {{Approval|Karlach|+10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, when Gortash explains your previous dealings, answer that you've come to end this evil plot {{Approval|Karlach|+1}} | |||
* Refuse to make an alliance with Gortash and confirm your decision {{Approval|Karlach|+1}} | * Refuse to make an alliance with Gortash and confirm your decision {{Approval|Karlach|+1}} | ||
* Tell Gortash that you have no interest in this sham of a coronation {{Approval|Karlach|+3}} | * Tell Gortash that you have no interest in this sham of a coronation {{Approval|Karlach|+3}} | ||
* After killing [[Orin]], speaking to Gortash and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Karlach|+3}} | * After killing [[Orin]], speaking to Gortash and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Karlach|+3}} | ||
** If you have already destroyed the [[Steel Watch Foundry]], too, tell Gortash you do not need much else from him {{Approval|Karlach|+10}} | |||
''Talking to [[Duke Ravengard]] after the coronation:'' | ''Talking to [[Duke Ravengard]] after the coronation:'' | ||
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* If you declined Gortash's offer or chose a neutral line: | * If you declined Gortash's offer or chose a neutral line: | ||
** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}} | ** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}} | ||
** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}} | ** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}} | ||
''Talking to [[Mizora]] after the ceremony:'' | |||
* Say you are not giving up on the [[Duke Ravengard]] {{Approval|Karlach|+1}} | |||
* If the fight occured, and Ravengard died, ask Mizora whether the duke is gone for good {{Approval|Karlach|+1}} | |||
''In the [[Wyrm's Rock Prison]]:'' | ''In the [[Wyrm's Rock Prison]]:'' | ||
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''In the [[Cazador's Dungeon]]:'' | ''In the [[Cazador's Dungeon]]:'' | ||
* | * Speaking to [[Sebastian]], pass [[Persuasion]] or [[Intimidation]] check, then promise him to set him and the other spawn free OR ask whether they would be able to control hunger {{Approval|Karlach|+1}} | ||
* Don't let [[Astarion]] finish the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] {{Approval|Karlach|+1}} | |||
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* At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Karlach|+1}} | * At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Karlach|+1}} | ||
* Bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Karlach|+1}} | * Bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Karlach|+1}} | ||
* ''In the [[Cloister of Sombre Embrace]],'' after defeating [[Viconia DeVir]], tell her to go and vanish {{Approval|Karlach|+1}}<br> | |||
<small>''''' Note:''' You need to knock her out in the battle to speak to her afterwards ''</small><br> | |||
''At the [[Elfsong Tavern]]:'' | ''At the [[Elfsong Tavern]]:'' | ||
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* Playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Karlach|+1}} | * Playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Karlach|+1}} | ||
* ''In [[Elerrathin's Home]],'' speaking to [[Jaheira|Jaheira’s]] children (automated dialogue), when [[Rion]] asks whether you all are doomed, say "Not in this lifetime" {{Approval|Karlach|+1}} | |||
** OR Say that the fight with the cult won’t be easy {{Approval|Karlach|+1}} | |||
* Speaking to Rion for the second time (not automated dialogue), tell her that refugees behind the wall need protection {{Approval|karlach|+1}} | |||
<small>''''' Note:''' All these options require having Jaheira in your party </small> | |||
''In the [[Abandoned Cistern]]:'' | ''In the [[Abandoned Cistern]]:'' | ||
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''In the [[Lower City Sewers]], talking to [[Lorna Esthelian]]:'' | ''In the [[Lower City Sewers]], talking to [[Lorna Esthelian]]:'' | ||
* Tell her that her date was a vampire {{Approval|Karlach|+1}} | * Tell her that her date was a vampire {{Approval|Karlach|+1}} | ||
* ''At the [[Guildhall]],'' after defeating the [[Zhentarim]], convince [[Minsc]] to make peace with [[Nine-Fingers]] {{Approval|Karlach|+1}}''(requires having him in the party)''<br> | |||
* When confronting [[Roah Moonglow]] or [[Friol]] at the Guilhall, tell them that Minsc of Rashemen always knows the right thing to do {{Approval|Karlach|+2}} | |||
** OR Declare that you side with the Guild {{Approval|Karlach|+1}} | |||
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** Convince him that other prisoners must be saved, too {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | ** Convince him that other prisoners must be saved, too {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | ||
* Escape the Iron Throne with [[Ulder Ravengard]] alive {{Approval|Karlach|+1}} | * Escape the Iron Throne with [[Ulder Ravengard]] alive {{Approval|Karlach|+1}} | ||
** After saving Ravengard from the Iron Throne, if Wyll is in the party, tell the duke his son is a hero {{Approval|Karlach|+1}} | |||
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'''[[Campsite|Camp]]/Conversation''' | |||
'''Camp/Conversation''' | |||
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Karlach|+1}} | * After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Karlach|+1}} | ||
* When [[Vlaakith]] emerges at the camp as a projection, convince [[Lae'zel]] to reject her once and for all {{Approval|Karlach|+1}} | |||
* When [[Mizora]] offers [[Wyll]] to rearrange their pact, convince Wyll to pledge his soul eternally so that his father would live (or was brought back if he died) {{Approval|Karlach|+1}} | |||
** OR Tell Mizora to break the pact immediately, not waiting six months {{Approval|Karlach|+1}} | |||
<small>'''''Note:''' The latter option is available if you convinced Mizora to let Wyll go in Mind Flayer Colony</small> | |||
* When [[Jaheira]] scolds [[Minsc]] after his recruitment, tell her that she could have lost the trail of the cult {{Approval|Karlach|+1}} | |||
== Disapproval == | == Disapproval == |