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Wise Sentinel: Difference between revisions
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Changed this line to have the same page layout as "Charismatic Sentinel" and "Intelligent Sentinel" pages.
(Added XP reward to infobox (60)) |
(Changed this line to have the same page layout as "Charismatic Sentinel" and "Intelligent Sentinel" pages.) |
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| t passives = Darkvision, Living Shadow, Opportunity Attack, Paragon of Wisdom, Shar's Sight, Sunlight Weakness | | t passives = Darkvision, Living Shadow, Opportunity Attack, Paragon of Wisdom, Shar's Sight, Sunlight Weakness | ||
}} | }} | ||
The '''Wise Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath the statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. | The '''Wise Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath the statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. Its abilities mirror that of a [[Cleric]], and fitting of its role it has very high [[Wisdom]]. | ||
== Involvement == | == Involvement == | ||
If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]], and [[Charisma]], or takes the [[Ritual Dagger of Shar]], it will summon the undead [[Dark Justiciar]]. It, along with the [[Charismatic Sentinel]] and [[Intelligent Sentinel]], will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities. | If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]], and [[Charisma]], or takes the [[Ritual Dagger of Shar]], it will summon the undead [[Dark Justiciar]]. It, along with the [[Charismatic Sentinel]] and [[Intelligent Sentinel]], will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities. | ||