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Minthara: Difference between revisions

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=== Recruitment ===
=== Recruitment ===
Although Minthara can be encountered in [[Act One]], she cannot join the player's party as a permanent companion before reaching [[Moonrise Towers]] in [[Act Two]].{{ref|Recruiting Minthara during Act 2 and returning to Act 1 areas causes Minthara to leave the party. Whether intended or a bug, this can be circumvented by casting {{SAI|Silence}} on her before traveling to an Act 1 area.}}{{ref|Minthara has exploration lines for [[Rosymorn Monastery]] and the destruction sequence of the weapon on the rooftop. It is possible that during development, she was intended to be a companion earlier than she ended up being for release. She also has an exploration line at the Nautiloid.}}
Although Minthara can be encountered in [[Act One]], she cannot be recruited for the party as a permanent companion before reaching [[Moonrise Towers]] in [[Act Two]].{{ref|Minthara has exploration lines for [[Rosymorn Monastery]] and the destruction sequence of the weapon on the rooftop. It is possible that during development, she was intended to be a companion earlier than she ended up being for release. She also has an exploration line at the Nautiloid.}}{{ref|Recruiting Minthara during Act 2 and returning to Act 1 areas causes Minthara to leave the party. Whether intended or a bug, this can be circumvented by casting {{SAI|Silence}} on her before traveling to an Act 1 area.}}


==== Act Two ====
==== Act Two ====
* If left alive after the events of Act One, Minthara can be found at Moonrise Towers facing trial by Ketheric Thorm for failing to find the Mysterious Artefact. Sentenced to death, she is taken to [[Moonrise Towers Prison]] to be tortured until her execution. The party can help her escape and, if invited to camp, she offers to join them.
* If left alive after the events of Act One, Minthara can be found at Moonrise Towers facing trial by Ketheric Thorm for failing to find the Mysterious Artefact. Sentenced to death, she is taken to [[Moonrise Towers Prison]] to be tortured until her execution. The party can help her escape and, if invited to camp, she offers to join them.{{ref|Minthara went through some recruitment changes during development and after release.
** Should the party side with Minthara during {{Quest|Save the Refugees}} and raid the grove with her, no additional steps are needed to ensure she appears at Moonrise Towers.
** If the party side with the druids but still wish to meet Minthara at Moonrise Towers, she must be [[Knocked_Out_(Condition)|knocked out]] when fought. This can occur in the Shattered Sanctum or when defending the grove from the goblin attack.{{ref|[https://baldursgate3.game/news/patch-7-now-live_121 Patch 7 notes] ''"Knocked Out Minthara now always flees to Moonrise Towers."''}}{{ref|As long as she is knocked out in the [[Shattered Sanctum]], it is possible to complete {{Quest|Defeat the Goblins}} after several long rests without compromising her recruitment in [[Act Two]].}}{{ref|Minthara went through some recruitment changes during development and after release.
Intended to be recruited only if the grove was destroyed, prior to Patch 5, an exploit could be used to recruit Minthara when siding with the grove. Minthara had to be knocked out temporarily in Act 1, recovering after a long rest. Once the party reached Act 2 and acquired the spells {{SAI|Polymorph}} and {{SAI|Dominate Beast}}, they had to return to [[Shattered Sanctum]], turn her into a sheep and dominate her. The party then had to fast-travel back to the Moonrise Towers and then had to move Minthara as a sheep into the throne room, where the judgement continued as if Minthara was alive. After the cutscene she would be transported to the dungeon. The party had to attack her quickly once imprisoned as she would begin to run away otherwise, and then turn invisible and exit combat. Minthara was then part of the interrogation scene and her recruitment could proceed as normal.
Intended to be recruited only if the grove was destroyed, prior to Patch 5, an exploit could be used to recruit Minthara when siding with the grove. Minthara had to be knocked out temporarily in Act 1, recovering after a long rest. Once the party reached Act 2 and acquired the spells {{SAI|Polymorph}} and {{SAI|Dominate Beast}}, they had to return to [[Shattered Sanctum]], turn her into a sheep and dominate her. The party then had to fast-travel back to the Moonrise Towers and then had to move Minthara as a sheep into the throne room, where the judgement continued as if Minthara was alive. After the cutscene she would be transported to the dungeon. The party had to attack her quickly once imprisoned as she would begin to run away otherwise, and then turn invisible and exit combat. Minthara was then part of the interrogation scene and her recruitment could proceed as normal.
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Since Patch 7, all methods of knocking her out result in a recruitment opportunity.}}
Since Patch 7, all methods of knocking her out result in a recruitment opportunity.}}
** If siding with Minthara during {{Quest|Save the Refugees}} and raid the grove with her, no additional steps are needed to ensure she appears at Moonrise Towers.
** If siding with the druids, Minthara must be [[Knocked_Out_(Condition)|knocked out]] when fought. This can occur in the Shattered Sanctum or when defending the grove from the goblin attack.{{ref|As long as she is knocked out in the [[Shattered Sanctum]], it is possible to complete {{Quest|Defeat the Goblins}} after several long rests without compromising her recruitment in [[Act Two]].}}


=== Approval ===
=== Approval ===
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