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{{PageSeo
{{PageSeo
| description = {{PAGENAME}} is a subclass of Monk that can be picked at level 3.
| description = {{PAGENAME}} is a subclass of Monk that can be picked at level 3.
| image = Shadow Icon.png
| image = Class Monk Shadow Badge Icon.png
}}
}}
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{{SubclassQuote|quote=You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.|image=Class Monk Shadow Badge Icon.png}}
{{Quote|You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning. }}
'''{{PAGENAME}}''' is one of the [[Monk#Level 3|subclasses]] of {{Class|Monk}}. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.
[[File:Shadow Icon.png|frameless|150px|left]]'''{{PAGENAME}}''' is one of the [[Monk#Level 3|subclasses]] of {{Class|Monk}}. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.
<!--{{SmallIcon|Monk_Ki_Icon.png}} Ki -->
[[Category:Subclasses]]
[[Category:Subclasses]]
{{clear}}


==Subclass Features==
==Subclass Features==
===Level 3===
[[File:Default Monk Armor Alt.png|240px|right|Monk's default armour]]{{SubclassNote|Monk}}


*'''Shadow Arts: Hide''': Hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location. Bonus Action
{{Level header|3}}
*'''Shadow Arts: Pass Without Trace''': Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks. Radius: 10m, Duration: Until Long Rest, Concentration, 2 Ki points
*'''Shadow Arts: Darkness''': Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Duration: 10 turns, Range: 18m, Radius: 5m, Concentration, 2 Ki Points
*'''Shadow Arts: Darkvision''': Grant a creature the ability to see into the dark out to a range of 12m. Duration: Until Long Rest, Range: Melee, 2 Ki Points
*'''Shadow Arts: Silence''': Create a sound-proof sphere. All within are Silenced and Immune to Thunder damage. Duration: 100 turns, !Using this spell might turn targets hostile, Range: 18m, Concentration, 2 Ki Points
*'''Cantrip: Minor Illusion''': Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are Silenced. Duration: 10 turns, Range: 18m


=== Level 5 ===
* '''{{SAI|Minor Illusion|c=16}} (Cantrip):''' Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are {{Cond|Silenced}}.


* '''Cloak of Shadows''': Wrap yourself in shadows to become [[Invisible (Condition)|Invisible]] for 10 turns. Requires you to be Obscured and you will lose invisibility if you move into an area  that is not Lightly or Heavily obscured. Restores on [[Long Rest]].
==== Shadow Arts ====
 
{| class=wikitable
===Level 6===
! style="width: 300px;" | Ability
*'''Shadow Step''': Teleport from shadow to shadow. Gain [[Advantage]] on your next melee [[Attack Roll]]. 18m range.
! Ki Points
===Level 11===
! Description
*'''Shadow Strike:''' Weapon Action. While Obscured, teleport to an enemy and deal +3d8 Psychic damage. 9m range. Requires 3 Ki points.
|-
*'''Shadow Strike: Unarmed''': While Obscured, teleport to an enemy and perform an Unarmed Attack with an additional 3d8 Psychic damage. 9m range. Requires 3 Ki points.
|{{SAI|Shadow Arts: Hide|w=40}}
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|
{{clear}}
|Use a {{Action|bonus}} to hide from enemies by succeeding [[Ability Check|Stealth Checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.
{| class="wikitable nomobile" style="width: 60%; margin: auto;"
|-
|-
! colspan="2" | {{class|Monk}}
|{{SAI|Shadow Arts: Pass Without Trace|w=40|c=16}}
!{{R|ki|2|icononly=yes}}
|Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]]. Equivalent to the spell [[Pass Without Trace]].
|-
|-
! style="width: 10%;"| Subclasses
|{{SAI|Shadow Arts: Darkness|w=40|c=16}}
| {{IconLink|Four Elements Icon.png|Way of the Four Elements|size=25}} {{IconLink|Open Hand.png|Way of the Open Hand|size=25}} • '''{{SmallIcon|Shadow Icon.png|size=25}}Way of Shadow'''
!{{R|ki|2|icononly=yes}}
|Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Equivalent to the spell [[Darkness]].
|-
|-
! colspan="2" | All [[Classes]]
|{{SAI|Shadow Arts: Darkvision|w=40}}
!{{R|ki|2|icononly=yes}}
|Grant a creature the ability to see into the dark out to a range of {{Range|m=12|ft=40}}. Equivalent to the spell [[Darkvision]].
|-
|-
! colspan="2"| {{Class|Barbarian}} • {{Class|Bard}} • {{Class|Cleric}} {{Class|Druid}} • {{Class|Fighter}} • {{Class|Monk}} • {{Class|Paladin}} • {{Class|Ranger}} • {{Class|Rogue}} • {{Class|Sorcerer}} • {{Class|Warlock}} • {{Class|Wizard}}
|{{SAI|Shadow Arts: Silence|w=40|c=16}}
!{{R|ki|2|icononly=yes}}
|Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. Equivalent to the spell [[Silence]].
|}
|}
{{Level header|5}}
==== {{SAI|Cloak of Shadows|w=40}} ====
* Wrap yourself in shadows to become {{Cond|Invisible}} if you are [[Obscured]].
* Invisibility ends early if you attack, cast a spell, take an action, or take damage.
{{Level header|6}}
==== {{SAI|Shadow Step|w=40}} ====
* Teleport from shadow to shadow. Afterwards, you have {{Advantage}} on your next melee {{Attack Roll}}.
* Both the origin and the destination must be at least Lightly Obscured to use this skill.
{{Level header|11}}
==== {{SAI|Shadow Strike|w=40}} ====
* Use an {{Action}} and {{R|ki|3}} to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
* Deals an extra {{DamageText|3d8|Psychic}} damage in addition to your weapon's damage.
==== {{SAI|Shadow Strike: Unarmed|w=40}} ====
* Use an {{Action}} and {{R|ki|3}} to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
* Deals an extra {{DamageText|3d8|Psychic}} damage in addition to your unarmed strike damage.
==External Links==
*{{FRWiki|Shadowdancer|long}}
{{MonkNavbox}}

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