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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Barbarian]]
{{PageSeo
----
| description = Barbarian is a character class in Baldur's Gate 3.
<blockquote style="font-size:160%; font-family:Garamond;">"The strong embrace the wild that hides inside - keen instincts, primal physicalityy, and most of all, an unbridled, unquenchable rage."</blockquote>
| image = Barbarian Class 300px.png
}} __NOTOC__


[[File:Barbarian Icon.png|frameless|left]]'''Barbarian''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians use [[Strength]] as their primary ability score.
{{ClassQuote
{{clear}}
|quote=The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
== Class Information ==
|image=Class Barbarian Badge Icon.png
[[File:Barbarian Default Armor.jpg|thumb|right|Barbarian's default armor]]
}}


=== Hit Points ===
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
* Level 1 Maximum Hit Points: <code>12 + [[Constitution]] Modifiers</code>
** Hit points at higher levels: <code>7 + [[Constitution]] Modifiers</code>
=== Class Features ===


* Saving Throws Proficiency: <code>[[Strength]], [[Constitution]]</code>
Subclasses:
* Armors Proficiency: <code>[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]]</code>
{{hlist|
* [[Shield]] Proficiency
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* Weapons Proficiency: <code>[[Simple Weapons|Simple Weapon]], [[Martial Weapons|Martial Weapon]]</code>
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
{{clear}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}
}}


== Skills ==
{| class="wikitable" style="max-width: 41em;"
<div style="font-size:150%; font-family:Garamond;">"You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for that Skills"</div>
|+ Barbarian Class Progression
----
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 13%;" | {{Resource | rg | forceplural = yes }}
! style="width: 12%;" | Rage Damage
|-
! [[#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| {{SAI|Rage}}, {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence}}
| rowspan="2" style="text-align: center;" | 2
| rowspan="8" style="text-align: center;" | +2
|-
! [[#Level 2|2nd]]
| {{SAI|Reckless Attack}}, {{Pass|Danger Sense}}
|-
! [[#Level 3|3rd]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 3|Choose a subclass}}
| rowspan="3" style="text-align: center;" | 3
|-
! [[#Level 4|4th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
|-
! [[#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| {{Pass|Extra Attack}}, {{Pass|Fast Movement}}
|-
! [[#Level 6|6th]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 6|Subclass feature}}
| rowspan="6" style="text-align: center;" | 4
|-
! [[#Level 7|7th]]
| {{Pass|Feral Instinct}}
|-
! [[#Level 8|8th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
|-
! [[#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| {{Pass|Brutal Critical}}
| rowspan="4" style="text-align: center;" | +3
|-
! [[#Level 10|10th]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 10|Subclass feature}}
|-
! [[#Level 11|11th]]
| {{Pass|Relentless Rage}}
|-
! [[#Level 12|12th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| style="text-align: center;" | 5
|}
 
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.
 
== Class information ==
 
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
 
; Hit points
: At level 1: {{InfoBlob|12 + {{Ability|Constitution}} modifier}}
: On level up: {{InfoBlob|7 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Strength}} for improved [[Attack Roll|attack rolls]] and damage with melee weapons.
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Constitution}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}, {{Shields}}
; Skill proficiencies (Choose 2)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}
; Spellcasting Ability
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.
 
== Level progression ==
 
{{Level header|1}}
 
; {{SAI|Rage|w=40}}
: While Raging, you gain the following:
:* [[Damage_Types#Resistance|Resistance]] against physical damage
:* Deal extra melee and thrown damage
:* {{Advantage}} on Strength [[checks]] and [[saving throws]].
: Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.
 
{{HorizontalRuleImage}}
 
; {{R|rage|forceplural=yes}}&colon; 2
: The number of times you can Rage per day. Replenished by [[long rest]].
 
{{HorizontalRuleImage}}
 
; {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}}
: When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.
 
{{Level header|2}}
 
; {{SAI|Reckless Attack|w=40}}
: Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
 
{{HorizontalRuleImage}}


<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
; {{Pass|Danger Sense|w=40}}
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
: You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}.
* Skills with Proficiency (Choose 2):


** [[Animal Handling]]
{{Level header|3}}
** [[Athletics]]
** [[Intimidation]]
** [[Nature]]
** [[Survival]]
** [[Perception]]


* Skills without Proficiency:
; {{R|rage|forceplural=yes}}&colon; 3
: Gain an additional Rage Charge. You can now Rage more times per long rest.


** [[Deception]]
==== Choose a subclass ====
** [[Performance]]
** [[Persuasion]]
** [[Acrobatics]]
** [[Sleight of Hand]]
** [[Stealth]]
** [[Arcana]]
** [[Investigation]]
** [[History]]
** [[Insight]]
** [[Medicine]]


== Level Progression ==
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
<div style="text-align: left; font-family:Garamond; font-size: 150%;">"Through experience, you acquire new power. You gain the following trait:"</div>
|-
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|w=150|h=150}}
|-
| style="vertical-align:top; width: 300px;"|
* Choose a [[Bestial Heart]]
* {{SAI|Speak with Animals|w=40}}
| style="vertical-align:top; width: 300px;"|
* {{SAI|Frenzy|w=40}} (replaces Rage)
** {{SAI|Frenzied Strike|w=40}}
** {{SAI|Enraged Throw|w=40}}
| style="vertical-align:top; width: 250px;"|
* {{SAI|Rage: Wild Magic|w=40}} (replaces Rage)
* {{SAI|Magic Awareness|w=40}}
|}


=== <b>Level 1</b> ===
{{Level header|4}}
----


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
* Choose a [[feat]].


* [[File:Rage Icon alt.png|frameless|upright=0.1|link=Rage]] [[Rage]]
{{Level header|5}}
* Unarmoured Defence: Your body is as resilient as any armour. While not wearing armour, you add your [[Constitution Modifier]] to your [[Armour Class]]. Wearing [[Armor#Heavy Armors|Heavy Armour]] impedes your [[Rage]].


=== <b>Level 2</b> ===
; {{Pass|Extra Attack|w=40}}
----
: You can attack twice, instead of once, whenever you take the Attack action on your turn.


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
{{HorizontalRuleImage}}


* Danger Sense: You sense when things aren't as they should be. You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, spells and surfaces. To gain this benefit, you can't be [[Blinded]], [[Deafened]], or [[Incapacitated]].
; {{Pass|Fast Movement|w=40}}
* [[File:Reckless Attack Icon.png|frameless|upright=0.1|link=Reckless Attack]] [[Reckless Attack]]
: Your movement speed increases by {{Distance|m=3|ft=10}} while not wearing heavy armour.


=== <b>Level 3</b> ===
{{Level header|6}}
----


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
; {{R|rage|forceplural=yes}}&colon; 4
* Additional [[File:Rage Charge Icon.png|frameless|upright=0.1]] Rage Charge: You can now Rage more times per [[Long Rest]]
: Gain an additional Rage Charge. You can now Rage more times per long rest.
* Choose a subclass:


{| class="wikitable" style="text-align: center; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
==== Subclass features ====
 
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
| [[File:Berserker Icon.png|frameless|upright=1.5|center|link=Berserker]] [[Berserker]]
! [[Wildheart]]
| [[File:Wildheart Icon.png|frameless|upright=1.5|center|link=Wildheart]] [[Wildheart]]
! [[Berserker]]
! [[Wild Magic Barbarian]]
|-
| style="vertical-align:top; width: 300px;"|
* Choose an [[Animal Aspect]]
| style="vertical-align:top; width: 300px;"|
* {{Pass|Mindless Rage|w=40}}
| style="vertical-align:top; width: 300px;"|
* {{SAI|Bolstering Magic: Boon|w=40}}
* {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
* {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
|}
|}


<div style="text-align:center; font-size:140%;"><code>Sublass Features</code></div>
{{Level header|7}}
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
 
; {{Pass|Feral Instinct|w=40}}
: You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]].
 
{{Level header|8}}
* Choose a [[feat]].
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[File:Berserker Icon.png|frameless|upright=0.15|link=Berserker]] Berserker
! [[Wildheart]]
! [[File:Wildheart Icon.png|frameless|upright=0.15|link=Wildheart]] Wildheart
! [[Berserker]]
! [[Wild Magic Barbarian]]
|-
|-
| style="vertical-align:top;"|
| style="vertical-align:top; width: 300px;"|
* Gain [[File:Frenzy Icon.png|frameless|upright=0.1]] [[Berserker#Level 3|Frenzy]] Rage
* {{SAI|Land's Stride: Difficult Terrain|w=40}}
* Gain [[File:Frenzied Strike Icon.png|frameless|upright=0.1]] [[Berserker#Level 3|Frenzied Strike]]
| style="text-align:center; width: 300px;"|
* Gain [[File:Enraged Throw Icon.png|frameless|upright=0.1]] [[Berserker#Level 3|Enraged Throw]]
(none)
| style="vertical-align:top;"|
| style="text-align:center; width: 300px;"|
* Gain
(none)
|}
|}
{{Level header|9}}
; {{Pass|Brutal Critical|w=40}}
: When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
{{HorizontalRuleImage}}
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic Barbarian]]
|-
| style="text-align:center; width: 300px;"|
(none)
| style="text-align:center; width: 300px;"|
(none)
| style="vertical-align:top; width: 300px;"|
* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
|}
{{Level header|10}}
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic Barbarian]]
|-
| style="vertical-align:top; width: 300px;"|
* Choose an additional [[Animal Aspect]]
| style="vertical-align:top; width: 300px;"|
* {{SAI|Intimidating Presence|w=40}}
| style="vertical-align:top; width: 300px;"|
* {{SAI|Unstable Backlash|w=40}}
|}
{{Level header|11}}
; {{SAI|Relentless Rage|w=40}}
: Once per [[short rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being {{Cond|Downed}}
{{Level header|12}}
; {{R|rage|forceplural=yes}}&colon; 5 : Gain an additional Rage Charge. You can now Rage more times per long rest.
{{HorizontalRuleImage}}
* Choose a [[feat]].
== External links ==
* {{FRWiki|Barbarian|long}}
{{BarbarianNavbox}}
{{NavGameplay}}
[[Category:Classes]]
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