Grand Slam: Difference between revisions

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Notes
(grand slam weapon action)
 
(Notes)
 
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{{WeaponActionPage|icon=Action Mag GrandSlam.png|description=Slam your weapon into the ground, thunderously impacting nerby foes and possibly pushing them away.
{{Weapon action page
 
| image = Grand Slam.webp
on Save: Targets still take half damage.
| controller icon = Grand Slam Icon.webp
 
| icon = Grand Slam Unfaded Icon.webp
The target can't be pushed if it's Large or Huge in size.|weapons=Corpsegrinder|action type=standard|damage=1d8|damage type=Bludgeoning|damage modifier=Proficiency|extra damage=4|extra damage type=Thunder|aoe m=3|aoe ft=9.8|recharge=Short Rest|condition save=DEX Save}}
| cost = action
| weapons = Corpsegrinder
| description = Slam your weapon into the ground, dealing additional {{DamageType|Thunder}} damage equal to your [[proficiency bonus]], thunderously impacting nearby foes and possibly pushing them away.
| warning = {{Prereq|The target can't be pushed if it is Large or Huge in size.}}
| damage = weapon
| extra damage = prof
| extra damage type = Thunder
| aoe = circle
| aoe m = 3
| aoe ft = 10
| recharge = Short Rest
| save = DEX
| save dc = weapon action
| on save = Targets still take half damage.
| notes =
* This action does not count as an attack for the purposes of {{SAI|Extra Attack}} and requires your full {{r|action}}.
* The distance targets are pushed away is equal to the distance you would normally be able to {{SAI|Shove}} them.
}}
[[Category:Sources of Thunder damage]]

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