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Produce Flame: Difference between revisions
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| race learns at level 2 = | | race learns at level 2 = | ||
| summary = It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies. | | summary = It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies. | ||
| description = A | | description = A flame in your hand sheds a light in a {{radius|m=9|ft=30}} radius and deals {{DamageText|1d8|Fire}} {{DamageColor|Fire|damage}} when thrown. | ||
Throwing the flame immediately after you conjure it does not cost an action. Extinguishing or throwing it on subsequent turns costs an action. | Throwing the flame immediately after you conjure it does not cost an [[Action|action]]. Extinguishing or throwing it on subsequent turns costs an action. | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = 1d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = Fire | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Fire}} {{DamageColor|Fire|'''1d8''' Fire damage}}, for a total of {{DamageText|2d8|Fire}}. | ||
When | |||
{{ | |||
| notes = | | notes = | ||
| video = | | video = |