Cursed Skull: Difference between revisions

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|proficiency =
|proficiency =
|initiative =
|initiative =
|passive = [[File:Greater Toughness Condition Icon.webp|frameless|upright=0.1|link=Greater Toughness (Condition)]] [[Greater Toughness (Condition)|Greater Toughness]]<br>[[File:Ray of Fear Icon.png|upright=0.1|link=Cursed Skull (Condition)]] [[Cursed Skull (Condition)|Cursed Skull]]
|passive = [[File:Greater Toughness Condition Icon.webp|frameless|upright=0.1|link=Greater Toughness (Condition)]] [[Greater Toughness (Condition)|Greater Toughness]]<br>[[File:Cursed Skull Condition Icon.webp|frameless|upright=0.1|link=Cursed Skull (Condition)]] [[Cursed Skull (Condition)|Cursed Skull]]
|bludgeoning =  
|bludgeoning =  
|piercing = double
|piercing = double
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|enemies =  
|enemies =  
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These skulls are found in the upper floors of [[Jannath's Estate]]. They cast [[Thunderwave]] when a player character is nearby, making them difficult to evade. The skulls see through [[Invisibility]] and similar effects.
Due to their [[Greater Toughness (Condition)|Greater Toughness]], they are difficult to destroy.
== Strategy ==
The skulls are vulnerable to slashing, fire, and force damage.
A thrown [[Smokepowder Bomb]] will destroy a skull.
A sufficiently large melee hit can destroy a skull, though executing the attack without triggering [[Thunderwave]] can be difficult. One option is to have one character trigger the [[Thunderwave]], then the other rushes in to attack.
[[Remove Curse]] will remove the [[Cursed Skull (Condition)|Cursed Skull]] curse from the skull, preventing [[Thunderwave]] from being cast. This requires being within melee range of the skull, which can trigger [[Thunderwave]].
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