Permanent bonuses: Difference between revisions

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18 bytes removed ,  23 August 2023
m
slapping a verify tag on the mirror of loss info since there are conflicting reports of what is possible here.
m (correct the name of the Waking Mind item + clarify steps)
m (slapping a verify tag on the mirror of loss info since there are conflicting reports of what is possible here.)
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| [[Danse Macabre]]|| Create 6 ghouls that fight alongside you || Read The Tharchiate Codex (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the Necromancy of Thay (from Act 1) and pass a 20 Wisdom Saving Throw || Comes with a curse that lowers Constitution by 5, but can be removed with the [[Remove Curse]] spell while keeping Danse Macabre
| [[Danse Macabre]]|| Create 6 ghouls that fight alongside you || Read The Tharchiate Codex (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the Necromancy of Thay (from Act 1) and pass a 20 Wisdom Saving Throw || Comes with a curse that lowers Constitution by 5, but can be removed with the [[Remove Curse]] spell while keeping Danse Macabre
|-  
|-  
| [[Mirror of Loss]]|| Gain +2 to an [[Ability Score]] of choice  || Sacrifice the knowledge of the Necromancy of Thay to the Mirror of Loss in the House of Grief.
| [[Mirror of Loss]]|| Gain +2 to an [[Ability Score]] of choice  || Sacrifice the knowledge of the Necromancy of Thay to the Mirror of Loss in the [[House of Grief]].
Alternatively, offer a prayer (25 Religion Check), then sacrifice your memories (-2 to an Ability Score of choice which can be cured with Curse Removal) for a +1 stat to the Mirror of Loss in the House of Grief.
Alternatively, offer a prayer (25 Religion Check), then sacrifice your memories (-2 to an Ability Score of choice which can be cured with Curse Removal) for a +1 stat. {{verify}}
| Can be raised above 20 (up to 24)
| Can be raised above 20 (up to 24)
If no prayer is offered to the mirror prior to sacrificing memories, no bonus is received, only the penalty.
If no prayer is offered to the mirror prior to sacrificing memories, no bonus is received, only the penalty.
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Penalty is called 'Stolen Vigour' and is classified as a curse. Can be removed with Remove Curse. When removed bonus seems to stay. No side-effects of removing it was observed.
Penalty is called 'Stolen Vigour' and is classified as a curse. Can be removed with Remove Curse. When removed bonus seems to stay. No side-effects of removing it was observed.


If you pass both the religion and arcana checks and sacrifice a memory to get the +1, you can still get the +2 afterwards for a combined +3 - this doesn't work if you sacrifice the necromancy of Thay knowledge first
If you pass both the religion and arcana checks and sacrifice a memory to get the +1, you can still get the +2 afterward for a combined +3 - this doesn't work if you sacrifice the Necromancy of Thay knowledge first. {{verify}}
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| [[Unstable Blood]]|| Your blood is now highly flammable and will explode on contact with fire || Give your blood to Araj Oblodra in Moonrise Towers in Act 2, then meet her again east of The Blushing Mermaid in Act 3 and help her again. She will give you a potion that grants this feature once drunk. ||  
| [[Unstable Blood]]|| Your blood is now highly flammable and will explode on contact with fire || Give your blood to Araj Oblodra in Moonrise Towers in Act 2, then meet her again east of The Blushing Mermaid in Act 3 and help her again. She will give you a potion that grants this feature once drunk. ||  
[[Category:Gameplay Mechanics]]
[[Category:Gameplay Mechanics]]
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