Difficulty: Difference between revisions

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96 bytes added ,  23 August 2023
Added health modification by difficulty
(→‎Explorer Difficulty: Multiclassing)
(Added health modification by difficulty)
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[[File:Explorer Difficulty.webp|200px|thumb|right]]
[[File:Explorer Difficulty.webp|200px|thumb|right]]
Explorer is the least difficult setting. In comparison to the Balanced difficulty setting, Explorer has:
Explorer is the least difficult setting. In comparison to the Balanced difficulty setting, Explorer has:
* All Enemies Maximum Health decreased by 30%.


* Party characters receive a 50% bonus to hitpoints.
* Party characters receive a 50% bonus to hitpoints.
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[[File:Tactician Difficulty.webp|200px|thumb|right]]
[[File:Tactician Difficulty.webp|200px|thumb|right]]
Tactician is the highest difficulty setting. In comparison to the Balanced difficulty setting, Tactician has:
Tactician is the highest difficulty setting. In comparison to the Balanced difficulty setting, Tactician has:
* All Enemies Maximum Health increased by 30%.


* More aggressive enemy NPC behavior, such as targeting spellcasters more often and attempting to finish off downed characters.
* More aggressive enemy NPC behavior, such as targeting spellcasters more often and attempting to finish off downed characters.
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