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Turn Undead: Difference between revisions
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'''Turn Undead''' is a [[Cleric|Clerics]] Action. This ability allow these Clerics to make undead run away from them. | |||
'''Turn Undead''' is a | |||
== Description == | == Description == | ||
Present your holy symbol and pray. Each undead that can see or hear you is forced to use its [[Actions]] to flee from you, until it takes damage. | Present your holy symbol and pray. Each undead that can see or hear you is forced to use its [[Character Abilities#Action|Actions]] to flee from you, until it takes damage. | ||
== | == Properties == | ||
== | [[File:Turn Undead Tooltip.png|thumb|right|upright=1.5|In-game tooltip]] | ||
{| role="presentation" class="wikitable mw-collapsible | <code>[[File:Action Icon.png|frameless]] Action + [[File:Channel Divinity Charge Icon.png|frameless|upright=0.1]] Channel Divinity</code> | ||
| <strong>Turned Condition</strong> | |||
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>9m / 30ft</code> | |||
* [[File:Saving Throw Icon.png|frameless|upright=0.1]] Saving Throw: <code>[[Wisdom]]</code> | |||
{| role="presentation" class="wikitable mw-collapsible" | |||
| <strong>[[File:Turned Condition Icon.png|frameless|upright=0.13]] Turned</strong> | |||
|- | |- | ||
| [[File: | | <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 3 turns</code> | ||
|- | |- | ||
| | | | ||
* Until it takes damage, a turned creature must spend its turns trying to move as far away from the creature who turned it. | |||
* It can't willingly move to a space within <code>9m / 30ft</code> of that creature. | |||
* It also can't take [[File:Reaction Icon.png|frameless|upright=0.1]] Reactions. | |||
* For its [[File:Action Icon.png|frameless|upright=0.1]] [[Character Abilities#Action|Actions]], it can use only the [[Dash]] action or try to escape from an effect that prevents it from moving. | |||
|} | |} | ||