1,371
editsAd placeholder
Shatter: Difference between revisions
Jump to navigation
Jump to search
m
no edit summary
(updated with in-game description, moved upcast info to template) |
mNo edit summary |
||
Line 3: | Line 3: | ||
{{SpellPage | {{SpellPage | ||
| name = Shatter | | name = Shatter | ||
| image = | | image = Shatter Icon.png | ||
| level = 2 | | level = 2 | ||
| school = Evocation | | school = Evocation | ||
| classes = Bard, Sorcerer, Wizard, Warlock, Tempest Domain, Eldritch Knight | | ritual = | ||
| classes = Bard, Sorcerer, Wizard, Warlock, Tempest Domain, Eldritch Knight, Arcane Trickster | |||
| class learns at level 3 = Bard, Sorcerer, Wizard, Warlock, Tempest Domain | | class learns at level 3 = Bard, Sorcerer, Wizard, Warlock, Tempest Domain | ||
| class learns at level 7 = Eldritch Knight | | class learns at level 7 = Eldritch Knight | ||
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their | | class learns at level 8 = Arcane Trickster | ||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage. | |||
| description = Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}. | | description = Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}. | ||
On Save: Targets still take half damage. | On Save: Targets still take half damage. | ||
| action type = action | | action type = action | ||
| attack roll = | |||
| damage = 3d8 | | damage = 3d8 | ||
| damage modifier = | |||
| damage type = Thunder | | damage type = Thunder | ||
| damage save = Constitution | |||
| damage save effect = half | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = | |||
| range = ranged | | range = ranged | ||
| range m = | |||
| range ft = | |||
| aoe = Radius | | aoe = Radius | ||
| aoe m = 3 | | aoe m = 3 | ||
| aoe ft = 10 | | aoe ft = 10 | ||
| damage save = | | condition = | ||
| damage save effect = | | condition duration = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: | | condition save = | ||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Thunder}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | |||
| variants = | |||
| notes = | | notes = | ||
* Granted by {{SmallIcon|Sentient Amulet Icon.png}} [[Sentient Amulet]]. | * Granted by {{SmallIcon|Sentient Amulet Icon.png}} [[Sentient Amulet]]. |