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editsSecond Wind: Difference between revisions
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Remove up-to-date template.
(Updated for patch 1) |
(Remove up-to-date template.) |
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{{ | {{ActionPage | ||
'''Second Wind''' is a | | summary = '''Second Wind''' is a {{Class|Fighter}} Bonus Action. This ability allows them to heal themselves in the midst of battle. | ||
| description = Draw on your stamina to protect yourself. You regain {{DamageText|1d10 + Fighter Level|Healing}}. | |||
| image = Second Wind.webp | |||
| cost = bonus | |||
| concentration = | |||
| damage = 1d10 | |||
| damage type = Healing | |||
== | | extra damage = Fighter Level | ||
| extra damage type = Healing | |||
| attack roll = | |||
| recharge = Short Rest | |||
| duration = | |||
| range = self | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| additional = | |||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| class learns at level 1 = Fighter | |||
| notes = | |||
}} | |||
{{FighterNavbox}} |