Edge of Darkness: Difference between revisions

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Updated area parameters
(Update with categories, make source more readable)
(Updated area parameters)
 
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[[Category:Actions]]
{{Weapon action page
[[Category:Weapon Actions]]
{{WeaponActionPage
| name = Edge of Darkness
| name = Edge of Darkness
| description=Create a cloud of darkness while you attack.
| description = Create a cloud of Darkness while you attack. {{notes}}
| weapons=Dagger of Shar, Shar's Spear of Evening
| image = Shadowsoaked Blow.webp
| damage=weapon
| controller icon = Shadowsoaked Blow Icon.webp
| damage type=weapon
| icon = Shadowsoaked Blow Unfaded Icon.webp
| damage modifier=Dexterity or Strength
| weapons = Shar's Spear of Evening
| extra damage=
| cost = action
| extra damage type=
| damage = weapon
| recharge=Short Rest
| damage type = weapon
| attack roll=Y
| damage modifier = Dexterity or Strength
| range=weapon
| extra damage =
| extra damage type =
| recharge = Short Rest
| attack roll = yes
| range = weapon
| aoe = radius
| aoe m = 3
| aoe ft = 10
| area = Darkness (cloud)
| area shape = Radius
| area range m = 3
| area range ft = 19
| area duration = 3
}}
}}


== Conditions ==
== Notes ==
* {{IconLink|Darkness Icon.png|size=25|Darkness}}
* As of Hotfix #6, the ingame tooltip for this action is inaccurate and missing key information:
** {{AOE|m=3|ft=10|Radius}}
** The tooltip does not mention the fact that once you strike the main target, an additional attack is made against ''every'' creature within the 3 m / 10 ft radius around that target, including allies.
** {{Duration|3}}
*** These additional attacks also deal {{DamageText|Weapon Damage|Piercing}} damage, including all normal weapon damage bonuses, despite some inconsistencies in the combat log.
** {{SavingThrow|CON}}
*** On-hit reactions such as {{SmIconLink|Divine Smite Icon.png|Divine Smite}} can be applied to each creature hit by this action (at the cost of multiple spell slots, in the case of Divine Smite).
** The tooltip claims there is an associated {{SavingThrow|CON}}, but this is not true.
** All targets within the radius of the darkness cloud are automatically [[Blinded (Condition)|Blinded]], regardless of whether the attack hits them, unless they are immune to being blinded.

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