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Bone Chill: Difference between revisions

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42 bytes removed ,  7 May 2022
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<div style="text-align:center;">[[File:Action Icon.png|frameless]] '''Action'''</div>
<div style="text-align:center;">[[File:Action Icon.png|frameless]] '''Action'''</div>
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| Damage = <span style="color:mediumaquamarine">1d8</span>
| Damage = <span style="color:palegreen">1d8</span>
| Damage Types = [[Damage Types|<span style="color:mediumaquamarine">Necrotic</span>]]
| Damage Types = [[Damage Types|<span style="color:palegreen">Necrotic</span>]]
| Range = 18m / 60ft
| Range = 18m / 60ft
| School = Necromancy
| School = Necromancy
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== Description ==
== Description ==
Assail a creature with the chill of the grave. It takes <code><span style="color:mediumaquamarine">1d8 Necrotic damage</span></code> and cannot regain [[Hit Points]]. Undead creatures also get [[Disadvantage]] on [[Attack Rolls]].
Assail a creature with the chill of the grave. It takes <code><span style="color:palegreen">1d8 Necrotic damage</span></code> and cannot regain [[Hit Points]]. Undead creatures also get [[Disadvantage]] on [[Attack Rolls]].


== Properties ==
== Properties ==
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''Available to level 1 [[Sorcerer]], [[Warlock]] and [[Wizard]].
''Available to level 1 [[Sorcerer]], [[Warlock]] and [[Wizard]].
* Damage: 1 ~ 8 Necrotic
* Damage: 1 ~ 8 Necrotic
** <code>[[File:D8 Necrotic 2.png|framless|upright=0.1]] <span style="color:mediumaquamarine">1d8</span> [[File: Necrotic Damage Icon.png|frameless|upright=0.1]] [[Damage Types|<span style="color:mediumaquamarine">Necrotic</span>]]</code>
** <code>[[File:D8 Necrotic 2.png|framless|upright=0.1]] <span style="color:palegreen">1d8</span> [[File: Necrotic Damage Icon.png|frameless|upright=0.1]] [[Damage Types|<span style="color:palegreen">Necrotic</span>]]</code>
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.09]] 18m / 60ft}}
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.09]] 18m / 60ft}}


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== At Higher Levels ==
== At Higher Levels ==
Damage increases by <code><span style="color:mediumaquamarine">1d8 Necrotic damage</span></code> when reaching Level 5 (2d8).
Damage increases by <code><span style="color:palegreen">1d8 Necrotic damage</span></code> when reaching Level 5 (2d8).

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