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Guide:Sharpshooter: Difference between revisions
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* [[File:Class Fighter Battle Master Badge Icon.png|frameless|upright=0.15|link=Battle Master]][[Battle Master]] fighter - highest average damage, burst potential with [[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]], utility with [[#Level 3|Manoeuvers]]. | * [[File:Class Fighter Battle Master Badge Icon.png|frameless|upright=0.15|link=Battle Master]][[Battle Master]] fighter - highest average damage, burst potential with [[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]], utility with [[#Level 3|Manoeuvers]]. | ||
* [[File:Assassin Icon.png|frameless|upright=0.15|link= Assassin]][[Assassin]] rogue + [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link= Gloom Stalker]][[Gloom Stalker]] ranger - incredible 1st turn burst damage with {{SmallIcon|Assassinate_Ambush.png}} '''Assassinate: Ambush''' | * [[File:Assassin Icon.png|frameless|upright=0.15|link= Assassin]][[Assassin]] rogue + [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link= Gloom Stalker]][[Gloom Stalker]] ranger - incredible 1st turn burst damage with {{SmallIcon|Assassinate_Ambush.png}} '''Assassinate: Ambush''' | ||
=== Attack count === | === Attack count === |