Poltergeist: Difference between revisions

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{{CharacterInfo
{{Infobox statistics
|title = Poltergeist
| name = Poltergeist
|name = Poltergeist
| image = Poltergeist Model.png
|image = [[File:|350px]]
| imagesize = 0.5
|STR =
| race = Undead
|DEX =
| size = Medium
|CON =
| type = Undead
|INT =
| hit_points = 52
|WIS =
| armour_class = 14
|CHA =
| weight_kg = 1
|str save =
| weight_lb = 2
|dex save =
| level = 8
|con save =
| str = 1
|int save =
| dex = 14
|wis save =
| con = 11
|cha save =
| int = 10
|level = 8
| wis = 10
|race = Undead
| cha = 13
|type = Undead
 
|HP =
| nonmagic resistant1 = Bludgeoning
|AC =
| nonmagic resistant2 = Piercing
|speed =
| nonmagic resistant3 = Slashing
|size = Medium
| resistant1 = Acid
|weight =
| resistant2 = Cold
|proficiency =
| resistant3 = Fire
|initiative =
| resistant4 = Lightning
|passive =
| resistant5 = Thunder
|bludgeoning =  
| immune1 = Necrotic
|piercing =
| immune2 = Poison
|slashing =
| condition1_name = Invisible
|acid =
| condition1_description = Advantage on Attack rolls and imposes disadvantage on enemy Attack Rolls.
|cold =
 
|fire =
| feature1_name = Darkvision
|force =
| feature1_description = Can see in the dark up to 12m.
|lightning =
| feature2_name = Ethereal
|necrotic =
| feature2_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon.
|poison =
| feature3_name = Innate Invisibility
|psychic =  
| feature3_description = Invisible by nature, this creature can only be seen through magical means.
|radiant =
| feature4_name = Incorporeal Movement
|thunder =
| feature4_description = Opportunity attacks against you have Disadvantage.
|magic =  
| feature5_name = Opportunity Attack
|class =  
| feature5_description = Automatically attack an enemy moving out of your reach.
|background=
| feature6_name = Unearthly
|location = Jannath Estate
| feature6_description = This creature is Immune to Falling damage.
|faction =
| feature7_name = Careful Veil
|family =  
| feature7_description = This creature has Disadvantage on Dezterity Saving Throws while Invisible.
|allies =  
| feature7_mode = Balanced
|enemies =  
|exp =  
|alt-name =  
|alt-image = [[File:|350px]]
}}
}}
'''Poltergeists''' are an Undead creature in ''Baldur's Gate 3''. They are found in the [[Lady Jannath's Estate|Jannath Estate]].
== Attacks and abilities ==
{{Feature box|Telekinetic Thrust}}
{{Feature box|Forceful Throw}}


== Attacks ==
{{Feature box|Withering Touch}}


=== Telekinetic Thrust ===
{{Feature box|Fly (Class Action)}}


== Tactics ==
* Poltergeists will initially have the condition {{cond|Invisible}}, and will cause damage by throwing furniture. If a party member has the condition {{cond|See Invisibility}} or {{cond|Volo's Ersatz Eye}}, they will become {{cond|Revealed}} for one turn.
* Poltergeists will only be drawn into battle if they are revealed, otherwise they can be ignored entirely (although they will continue throwing furniture).
* They can fly down from the upper levels of the estate, so it may be best to wait for them to come closer rather then traversing into areas where [[Cursed Skull]]s are still active.


== Unique Traits ==
== Gallery ==
Invisibility
<gallery heights="250px" mode="packed">
Poltergeist Invisible Model.png|Invisible model.
</gallery>


== External links ==
* {{FRWiki|Poltergeist|long}}
[[Category:Undead]]
[[Category:Undead]]
{{NavCreatures}}

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