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Possibly a bug, but Ki DC calculation seems to be (10 + Dex/Str Modifier) instead of (8 + Proficiency Modifier + Wis Modifier). | Possibly a bug, but Ki DC calculation seems to be (10 + Dex/Str Modifier) instead of (8 + Proficiency Modifier + Wis Modifier). | ||
Discussion on r/BG3Builds: https://old.reddit.com/r/BG3Builds/comments/15ufo0v/ | Discussion on r/BG3Builds: https://old.reddit.com/r/BG3Builds/comments/15ufo0v/ | ||
== Previous KI Section == | |||
{{R|name=ki}} is a resource specific to Monk. It is the magic that flows through all living beings, and is used to cast certain abilities that the Monk class can learn. | |||
At level 1, the Monk starts with 2 charges of {{R|name=ki}}, and gain one more every subsequent level. Expended Charges can be restored by taking a short rest, or, if the Monk's subclass is {{SmIconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}}, at level 3 they can use {{SmIconLink|Spell HarmonyOfFireAndWater.png|Harmony of Fire and Water}}, otherwise if the Monk's subclass is {{SmIconLink|Class Monk Open Hand Hotbar Icon.png|Way of the Open Hand}}, at level 6 they can use {{SmIconLink|Wholeness of Body Icon.png|Wholeness of Body}}. | |||
<!--TODO: TRY AND ASK TO AUTOMATE POPULATING THIS TABLE--> | |||
The table below shows (non-exhuastive) examples of the unique Ki abilities offered by each subclass. | |||
{| class="wikitable sortable mw-collapsible" style="width: 100%;" | |||
|- | |||
! Subclass | |||
! Spell Name | |||
! style="width:10%; margin: auto" |{{SmallIcon|Action Icon.png}} | |||
! style="width:5%;" |{{SmallIcon|Recharge_Icons.png}} | |||
! class="unsortable" |Description | |||
|- | |||
! style="margin: auto;" | {{icon|Class Monk Four Elements Hotbar Icon.png|link=Way of the Four Elements|25px}} | |||
| {{SmIconLink|Action_Monk_BladeOfTheRime.png|Blade of Rime}} | |||
! style="margin: auto" |{{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}} | |||
| | |||
| Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} to anyone nearby. It leaves an ice surface. | |||
|- | |||
! style="margin: auto;" | {{icon|Class Monk Four Elements Hotbar Icon.png|link=Way of the Four Elements|25px}} | |||
| {{SmIconLink|Spell HarmonyOfFireAndWater.png|Harmony of Fire and Water}} | |||
! style="margin: auto;" |{{SmallIcon|Action Icon.png}} | |||
! style="margin: auto;" |{{SmallIcon|Long rest icon.png}} | |||
| Recover half of your max {{R|name=ki|forceplural=yes}} outside of combat. Can only be used once per long rest. | |||
|- | |||
! style="margin: auto;" | {{icon|Class Monk Shadow Hotbar Icon.png|link=Way of Shadow|25px}} | |||
| {{Icon|Darkness Icon.png|25}} Shadow Arts: [[Darkness]] | |||
! style="margin: auto;" | {{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}} | |||
| | |||
| Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | |||
|- | |||
! style="margin: auto;" | {{icon|Class Monk Open Hand Hotbar Icon.png|link=Way of the Open Hand|25px}} | |||
| {{Icon|Flurry of Blows Topple Icon.png|25}} Flurry of Blows: Topple | |||
! style="margin: auto;" |{{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}} | |||
! style="margin: auto;" | | |||
| Punch twice in quick succession and possibly knock the target [[Prone (Condition)|Prone]]. | |||
|} |