Wild Magic (barbarian subclass): Difference between revisions

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=== Level 3 ===
=== Level 3 ===


* {{SmallIcon|Action Barbarian Rage WildMagic.png}} '''[[Rage: Wild Magic]]''': Rage instantly causes a magical effect randomly rolled from the [[Wild Magic table (Barbarian)]]. Some of these effects can be activated every subsequent turn as a bonus action.
* {{SmallIcon|Action Barbarian Rage WildMagic.png}} '''[[Rage: Wild Magic]]''': Rage instantly causes a randomly rolled [[#Wild Magic Effects|Wild Magic effect]]. Some of these effects can be activated every subsequent turn as a bonus action.
* {{SmallIcon|Action Barbarian MagicAwareness.png}} '''Magic Awareness''': Anyone within a 3m range adds their [[Proficiency Bonus]] to [[Saving Throw|Saving Throws]] against spells.
* {{SmallIcon|Action Barbarian MagicAwareness.png}} '''Magic Awareness''': Anyone within a 3m range adds their [[Proficiency Bonus]] to [[Saving Throw|Saving Throws]] against spells.


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=== Level 10 ===
=== Level 10 ===


* {{SmallIcon|PassiveFeature_Generic_Magical.png}} '''[[Unstable Backlash]]''': While enraged, when you take damage or fail a [[Saving Throw]], you trigger another Wild Magic effect that replaces the current one. (This counts as a [[reaction]] and can be set to ask.)
* {{SmallIcon|PassiveFeature_Generic_Magical.png}} '''[[Unstable Backlash]]''': While enraged, when you take damage or fail a [[Saving Throw]], you trigger another [[#Wild Magic Effects|Wild Magic effect]] that replaces the current one. (This counts as a [[reaction]] and can be set to ask.)
 
== Wild Magic Effects ==
{{:Wild Magic table (Barbarian)}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}

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