Abilities: Difference between revisions

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{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{NoExcerpt|''See also: [[Ability Score Modifier]]''}}
{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{NoExcerpt|''See also: [[Ability Score Modifier]]''}}


'''Ability Scores''' refer to the Ability Points in each Ability. There are a total of six Abilities:
'''Ability Scores''' refer to the Ability Points in each Ability. Abilities are a creature's physical and mental attributes. They affect most rolls. There are a total of six Abilities:
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Strength Score Icon.png|[[Strength]]|link=Strength
Strength Score Icon.png|[[Strength]]|link=Strength
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* {{SmallIcon|Intelligence_Ability_Icon.png|link=Intelligence}} '''[[Intelligence]] (INT)''': {{Class|Wizard}}s
* {{SmallIcon|Intelligence_Ability_Icon.png|link=Intelligence}} '''[[Intelligence]] (INT)''': {{Class|Wizard}}s


=== Ability Score ===
=== Ability Points ===
An ability score is never less than 1 (except when drained, such as by [[Devour Intellect]]), and for common creatures, its natural value can go up to 20. For example, a simple rat may have a Strength of 1, whereas an exceptionally well-trained fighter could have a Strength of 20. Through various enhancements, such as magical spells, elixirs, or special equipment, the score may be increased further.  The ability scores of a creature determines its [[Ability Score Modifier]]s.
Ability Points can never less than 1 (except when drained, such as by [[Devour Intellect]]), and for common creatures, its natural value can be permanently increased up to 20 or temporarily increased above 20 through various enhancements, such as magical spells, [[feats]], [[elixirs]], or special equipment. For example, a simple rat may have a Strength of 1, whereas an exceptionally well-trained fighter could have a Strength of 20. The ability points of a creature determine its [[Ability Score Modifier|Ability Modifier]]s.


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[[Category:Character Creation]]
[[Category:Character Creation]]
[[Category:Gameplay Mechanics]]
[[Category:Gameplay Mechanics]]
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