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editsArrows: Difference between revisions
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→How Arrows Work
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| 10 | | 10 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals Weapon Damage + {{DamageText|2d4|Acid}} ([[Saving Throw|Dexterity Save]] to | | Deals Weapon Damage + {{DamageText|2d4|Acid}} ([[Saving Throw|Dexterity Save]] to negate). Creates a permanent [[Acid Surface]] {{AOE|m=2|ft=7|Radius}}. | ||
|- | |- | ||
| style="text-align:left;" | {{Icon|Arrow of Fire Icon.png}} [[Arrow of Fire]] | | style="text-align:left;" | {{Icon|Arrow of Fire Icon.png}} [[Arrow of Fire]] | ||
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| 10 | | 10 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals weapon damage + {{DamageText|2d4|Fire}} ([[Saving Throw|Dexterity Save]] to | | Deals weapon damage + {{DamageText|2d4|Fire}} ([[Saving Throw|Dexterity Save]] to negate). Creates a [[Fire Surface]] for 2 turns {{AOE|m=2|ft=7|Radius}}. | ||
|- | |- | ||
| style="text-align:left;" | {{Icon|Arrow of Ice Icon.png}} [[Arrow of Ice]] | | style="text-align:left;" | {{Icon|Arrow of Ice Icon.png}} [[Arrow of Ice]] | ||
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| 10 | | 10 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals weapon damage + {{DamageText|2d4|Cold}} ([[Saving Throw|Dexterity Save]] to | | Deals weapon damage + {{DamageText|2d4|Cold}} ([[Saving Throw|Dexterity Save]] to negate). Creates an [[Ice Surface]] for 2 turns {{AOE|m=2|ft=7|Radius}}. | ||
|- | |- | ||
| style="text-align:left;" | {{Icon|Arrow of Lightning Icon.png}} [[Arrow of Lightning]] | | style="text-align:left;" | {{Icon|Arrow of Lightning Icon.png}} [[Arrow of Lightning]] | ||
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| 10 | | 10 | ||
| Damage | | Damage | ||
| Deals weapon damage + {{DamageText|2d4|Lightning}} ([[Saving Throw|Dexterity Save]] to | | Deals weapon damage + {{DamageText|2d4|Lightning}} ([[Saving Throw|Dexterity Save]] to negate) in {{AOE|m=2|ft=7|Radius}}. | ||
|- | |- | ||
| style="text-align:left;" | {{Icon|Arrow of Many Targets Icon.png}} [[Barbed Arrow]] | | style="text-align:left;" | {{Icon|Arrow of Many Targets Icon.png}} [[Barbed Arrow]] |