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Symbiotic Entity: Difference between revisions

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309 bytes added ,  5 September 2024
added unique overhealth mechanic to Notes
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(added unique overhealth mechanic to Notes)
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{{ActionPage
{{ActionPage
|image = Symbiotic Entity Icon.png
| image = Symbiotic Entity.webp
|summary = '''Symbiotic Entity''' is a [[Circle of the Spores]] [[Druid]] Action that consumes one Wild Shape Charge. It grants the user temporary hit points and their weapon or unarmed attacks deal an additional {{DamageColor|Necrotic|1d6 Necrotic}} damage while they have those Hit Points.
| summary = '''Symbiotic Entity''' is a [[Circle of the Spores]] Druid class action that consumes one Wild Shape Charge. It grants you [[Temporary Hit Points|temporary hit points]], and until they're gone:
|description = Gain {{DamageColor|Healing|4 Temporary Hit Points}} per {{Class|Druid}} level and deal an additional {{DamageText|1d6|Necrotic}} damage while you have them. Cast {{SmIconLink|Halo of Spores Icon.png|Halo of Spores}} with double damage.
* your weapon and unarmed attacks deal additional {{DamageColor|Necrotic|necrotic damage}}, and
|cost = wldshp:1, action
* you deal double damage with {{SAI|Halo of Spores}}.
|range = Self
| description = Gain {{DamageColor|Healing|4 Temporary Hit Points}} per [[Druid]] level and deal an additional {{DamageText|1d6|Necrotic}} damage while you have them. Cast {{SAI|Halo of Spores}} with double damage.
|additional=
| warning = {{Prereq|Symbiotic Entity ends early if you use {{SAI|Wild Shape}}.}}<br>{{Prereq|Can only have temporary hit points from one source.}}
* Symbiotic Entity ends early if you use {{SmIconLink|Wild Shape Icon.png|Wild Shape}}.
| cost = action, wldshp
* Can only have {{DamageColor|Healing|Temporary Hit Points}} from one source.
| range = Self
|condition = Symbiotic Entity
| condition = Symbiotic Entity
|condition duration=Until Long Rest
| condition duration = Until Long Rest
|class learns at level 2 = Circle of the Spores
| class learns at level 2 = Circle of the Spores
| notes = * Does not count as being wildshaped for the purposes of {{SAI|Wild Strike}}, so you do not get extra attacks on your Attack action.
* While active, other sources of temporary hit points (such as {{MdRarityItem|Vital Conduit Boots}}) replenish missing Symbiotic Entity HP, but cannot exceed its cap.
}}
}}
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