Wild Shape: Deep Rothé: Difference between revisions

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{{ActionPage
{{ActionPage
|image=Wild Shape Deep Rothe Icon.png
|image=Wild Shape Deep Rothe.webp
|summary='''Wild Shape: Deep Rothé''' is a [[Wild Shape]] form available to [[Druid]]s.
|summary='''Wild Shape: Deep Rothé''' is a [[Wild Shape]] form available to [[Druid]]s.
|description = Take the shape of of a '''Deep Rothé''' that can charge and impale enemies, and illuminate surfaces. You gain [[File:Gore Deep Rothe Icon 64px.png|frameless|upright=0.1]] [[Gore]], [[File:Charge Deep Rothe Icon 64px.png|frameless|upright=0.1]] [[Charge]] and [[File:Dancing_Lights_Icon.png|frameless|upright=0.1]] [[Dancing Lights]].
|description = Assume the shape of a deep rothé that casts {{SAI|Dancing Lights}} and {{SAI|Charge|Charges}} its enemies. The deep rothé has a starting health of {{Hp|23}} that increase every two druid levels.
|cost = action, wldshp:1
|extra description = While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores.
 
When your beast form drops to 0 [[Hit Points|hit points]], you revert to your normal form.
|cost=action, wldshp
|additional=[[File:Deep Rothe Portrait.png|frameless|upright=1.5|left]]
|additional=[[File:Deep Rothe Portrait.png|frameless|upright=1.5|left]]


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{{AttributeBlock|18|10|14|hp=23|ac=10}}
{{AttributeBlock|18|10|14|hp=23|ac=10}}
|variants = Wild Shape: Badger, Wild Shape: Cat, Wild Shape: Spider, Wild Shape: Wolf, Wild Shape: Deep Rothé, Wild Shape: Panther, Wild Shape: Owlbear, Wild Shape: Dilophosaurus
{{clear}}
=== Abilities ===
 
==== {{SAI|Gore|w=40}} ====
* Impale a creature to deal {{DamageText|3d4 + Strength Modifier|Piercing}} damage.
* Deals an additional {{DamageText|11|Force}} damage to targets with Lesser, Medium, or Greater [[Damage Types#Toughness|Toughness]].
 
==== {{SAI|Charge|w=40}} ====
* Charge forward, attacking all hostile creatures in your way. Deal {{DamageText|2d6 + Strength Modifier|Piercing}} damage and potentially knock targets {{Cond|Prone}}.
 
==== {{SAI|Dancing Lights|w=40}} ====
* Dancing Lights is a [[Cantrip]] (Evocation). It creates magical orbs of light that brighten an area.
 
|higher levels=*At Level 6, the maximum HP becomes 28.
*At Level 8, the maximum HP becomes 33.
*At Level 10, the maximum HP becomes 40.
*At Level 12, the maximum HP becomes 48.
|variant of = Wild Shape
|class learns at level 4 = Druid
|class learns at level 4 = Druid
}}
}}
{{DruidNavbox}}

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