The Dark Urge: Difference between revisions

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130 bytes added ,  17 September 2023
Wounded bird interaction
(Wounded bird interaction)
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{{Q|My rancid blood whispers to me: kill, kill, and kill again. My ruined body yearns to reap death in this world, and when this foul Urge calls, it possesses my whole being. Injured beyond repair, I know nothing besides this; I must resist this Dark Urge, lest it consume my mind. I must discover what happened to me, and who I was. Before my twitching knife-hand writes a tragedy in blood.|The Dark Urge, fearing their dark desires in their Introduction cinematic.}}
{{Q|My rancid blood whispers to me: kill, kill, and kill again. My ruined body yearns to reap death in this world, and when this foul Urge calls, it possesses my whole being. Injured beyond repair, I know nothing besides this; I must resist this Dark Urge, lest it consume my mind. I must discover what happened to me, and who I was. Before my twitching knife-hand writes a tragedy in blood.|The Dark Urge, fearing their dark desires in their Introduction cinematic.}}


== Background==
== Background ==
You remember nothing of your past besides that you walked a path paved with blood. As you venture on, you find yourself inescapably drawn towards unimaginable cruelties. Where do these thoughts come from?
You remember nothing of your past besides that you walked a path paved with blood. As you venture on, you find yourself inescapably drawn towards unimaginable cruelties. Where do these thoughts come from?


==Gameplay==
== Gameplay ==
A character with '''The Dark Urge''' [[Origin]] remembers nothing of their past and are plagued with dark urges of violence and cruelty. Like the other Origin Characters, The Dark Urge adds a unique storyline that surfaces over time as the true nature of The Dark Urge is revealed.
A character with '''The Dark Urge''' [[Origin]] remembers nothing of their past and are plagued with dark urges of violence and cruelty. Like the other Origin Characters, The Dark Urge adds a unique storyline that surfaces over time as the true nature of The Dark Urge is revealed.


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{{SpoilerBlur|
{{SpoilerBlur|
==The Urge==
== The Urge ==
The Dark Urge's primary personal quest is called [[The Urge]], and guides the player as they interact with their butler and uncover more of their past.
The Dark Urge's primary personal quest is called [[The Urge]], and guides the player as they interact with their butler and uncover more of their past.


====Act One====
==== Act One ====
During Act One, the Dark Urge will eventually have a long rest event where they murder a camp follower. If she is available, this will always be [[Alfira]]. Otherwise, it will be [[Quil]]. Soon after, in a separate long rest event, their [[Sceleritas Fel|butler]] will introduce himself, and gift the player [[the Deathstalker Mantle]].
During Act One, the Dark Urge will eventually have a long rest event where they murder a camp follower. If she is available, this will always be [[Alfira]]. Otherwise, it will be [[Quil]]. Soon after, in a separate long rest event, their [[Sceleritas Fel|butler]] will introduce himself, and gift the player [[the Deathstalker Mantle]].


====Act Two====
==== Act Two ====
During a long rest event, The Dark Urge will be given the task of killing [[Isobel]] at the [[Last Light Inn]]. Should the player forego killing [[Isobel]], at a later long rest they will be informed that they will kill their closest companion, usually their lover. The player can choose to wake their companion up, if they pass a Wisdom check. If they fail the check, choose to go back to sleep, or choose to kill their companion, they must pass a separate check, or the camp will turn hostile.
During a long rest event, The Dark Urge will be given the task of killing [[Isobel]] at the [[Last Light Inn]]. Should the player forego killing [[Isobel]], at a later long rest they will be informed that they will kill their closest companion, usually their lover. The player can choose to wake their companion up, if they pass a Wisdom check. If they fail the check, choose to go back to sleep, or choose to kill their companion, they must pass a separate check, or the camp will turn hostile.


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The Dark Urge has unique content and dialogue in the [[Moonrise Towers]], including a reunion with several of their former allies.
The Dark Urge has unique content and dialogue in the [[Moonrise Towers]], including a reunion with several of their former allies.


====Act Three====
==== Act Three ====
If the player refused to kill either Isobel or their companion, after arriving at [[Wyrm's Crossing]], it is revealed that the Dark Urge is a [[Bhaalspawn]], and was once the leader of the Cult of [[Bhaal]], before being betrayed and murdered by their [[Orin|sister]]. Further conversation with [[Gortash]] reveals they were one of the original members of the Chosen of the Dead Three, and alongside Gortash, had originally schemed to use the [[Crown of Karsus]] on the Elder Brain to falsify the religion of the [[Absolute]]. In this sense, the Dark Urge is very well the catalyst for the main story's events.
If the player refused to kill either Isobel or their companion, after arriving at [[Wyrm's Crossing]], it is revealed that the Dark Urge is a [[Bhaalspawn]], and was once the leader of the Cult of [[Bhaal]], before being betrayed and murdered by their [[Orin|sister]]. Further conversation with [[Gortash]] reveals they were one of the original members of the Chosen of the Dead Three, and alongside Gortash, had originally schemed to use the [[Crown of Karsus]] on the Elder Brain to falsify the religion of the [[Absolute]]. In this sense, the Dark Urge is very well the catalyst for the main story's events.


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Should they refuse to become [[Bhaal]]'s chosen, the Dark Urge will be drained of their father's blood, immediately dying, dooming them the to be lost in the Fugue Plane for eternity. However, soon after [[Withers]] invests a portion of his power into the Dark Urge, entwining their fates. The Dark Urge is reborn as Wither's champion, free from the Urge.
Should they refuse to become [[Bhaal]]'s chosen, the Dark Urge will be drained of their father's blood, immediately dying, dooming them the to be lost in the Fugue Plane for eternity. However, soon after [[Withers]] invests a portion of his power into the Dark Urge, entwining their fates. The Dark Urge is reborn as Wither's champion, free from the Urge.


====Indulging the Urge====
==== Indulging the Urge ====
There are many instances of cruelty and violence the Dark Urge can commit;
There are many instances of cruelty and violence the Dark Urge can commit;
===== Act One =====
===== Act One =====
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* On meeting [[Timber the Squirrel]] at the [[Druid Grove]], the Dark Urge will punt the squirrel with no input. The player can only control this choice if they have [[Speak with Animals]] active.
* On meeting [[Timber the Squirrel]] at the [[Druid Grove]], the Dark Urge will punt the squirrel with no input. The player can only control this choice if they have [[Speak with Animals]] active.
* Encourage [[Arabella]] to leave by flicking your eyes towards the exit, leading to her death.
* Encourage [[Arabella]] to leave by flicking your eyes towards the exit, leading to her death.
* Tear off the Wings from the Wounded Bird that is being treated by [[Nettie]] ((Has to be done before prodding it))
* Killing [[Alfira]] while she is visiting the camp (Or a [[Dragonborn]] [[bard]] named [[Quil]] if [[Alfira]] is unavailable for any reason), leading to the first meeting of [[Sceleritas Fel]]. The player can not control this choice.
* Killing [[Alfira]] while she is visiting the camp (Or a [[Dragonborn]] [[bard]] named [[Quil]] if [[Alfira]] is unavailable for any reason), leading to the first meeting of [[Sceleritas Fel]]. The player can not control this choice.
* Killing [[Minthara]] after sleeping with her if the Dark Urge sided with the Goblin Camp against the Grove.
* Killing [[Minthara]] after sleeping with her if the Dark Urge sided with the Goblin Camp against the Grove.

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