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Flind: Difference between revisions
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Added tactics.
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DrakeCross22 (talk | contribs) (Added tactics.) |
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{{SmallIcon|Skill Warlock PactOfTheBlade BoundWeapon.png}} [[Permanently Armed]] | {{SmallIcon|Skill Warlock PactOfTheBlade BoundWeapon.png}} [[Permanently Armed]] | ||
{{SmallIcon|Tenacity Icon.png}} [[Tenacity]]}} | {{SmallIcon|Tenacity Icon.png}} [[Tenacity]]|exp=75}} | ||
The '''Flind''' is a hostile [[Gnoll]] warlord in [[ | The '''Flind''' is a hostile [[Gnoll]] warlord in [[The Risen Road#Cave|The Risen Road Cave]] just west of [[The Risen Road]] [[Waypoint]] during the [[Act One]]. Unique among Gnolls for having become part [[Fiend]], thus not counting as a [[Monstrosity]]. The warlord is one of the highest hitting enemies within the first act and comes with a wide mix of attack choices to unleash. | ||
== Act 1 == | == Act 1 == | ||
The Warlord of a vicious band of Gnolls. Found gathered outside of [[The Risen Road#Cave|The Risen Road Cave]], having trapped [[Rugan]] and [[Olly]] that are transporting good for [[Zarys]] in the surrounded cave. The creature can be convinced to join the players' side for the fight using [[Illithid Powers|Illithid Persuasion]], if it hasn't been used that day. | The Warlord of a vicious band of Gnolls. Found gathered outside of [[The Risen Road#Cave|The Risen Road Cave]], having trapped [[Rugan]] and [[Olly]] that are transporting good for [[Zarys]] in the surrounded cave. After the first round, the Gnoll warlord will mentally link with you, revealing their a forcefully made [[True Soul]]. The creature can be convinced to join the players' side for the fight using [[Illithid Powers|Illithid Persuasion]], if it hasn't been used that day. | ||
* {{SkillCheck|Wisdom|2}}. Convince the Gnoll and her pack to focus on people in the cave, making them your allies. | * {{SkillCheck|Wisdom|2}}. Convince the Gnoll and her pack to focus on people in the cave, making them your allies. | ||
* {{SkillCheck|Wisdom|2}}. Convince the Gnoll to turn on her own pack to sate her hunger. | * {{SkillCheck|Wisdom|2}}. Convince the Gnoll to turn on her own pack to sate her hunger. Doing so will reward you the XP of all living enemies as if you have defeated them, including '''Flind'''. | ||
After the fight is remains unsated still. Another Illithid Persuasion Check can be done for differing outcomes. | After the fight is remains unsated still. Another Illithid Persuasion Check can be done for differing outcomes. | ||
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* {{SkillCheck|Wisdom|10}}. Convince her to leave the area peaceful. | * {{SkillCheck|Wisdom|10}}. Convince her to leave the area peaceful. | ||
* {{SkillCheck|Wisdom|10}}. | * {{SkillCheck|Wisdom|10}}. After all other Gnolls are dead, urge her to consume herself. This forces another check to follow. | ||
** {{SkillCheck|Wisdom|15}}. Flind will kill | ** {{SkillCheck|Wisdom|15}}. Flind will kill herself. | ||
== Attacks and Abilities == | == Attacks and Abilities == | ||
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*May only do when Frenzied through their Seething Fury ability. | *May only do when Frenzied through their Seething Fury ability. | ||
=== | === Bloodfest === | ||
Gorge on a corpse of the fallen to regain hit points. | Gorge on a corpse of the fallen to regain hit points. | ||
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Any nearby creatures with the [[Rampage]] trait can make a bite attack as a [[Bonus Action]]. | Any nearby creatures with the [[Rampage]] trait can make a bite attack as a [[Bonus Action]]. | ||
== Loot == | == Tactics == | ||
'''Flind''' is a very powerful and dangerous enemy that can be encountered quite early if your exploring aimlessly. Flind has quite a lot of [[Hit Points]] and notable amount of [[Armour Class|AC]] that makes them quite tanky. As for damage, their unique flail attacks can vary between dealing massive amounts of damage, paralyzing or turning a party member hostile for a time. The biggest threat is if they reach a frenzied state, allowing them to use all three of their unique flail attacks in one multiattack. | |||
The warlord's weakness though is more of out of combat. So long as a party member hasn't used their Illithid Persuasion that day, the Gnoll Fiend can be converted into an ally against its pack and even forced to kill themself. In a direct fight though, it is best to focus on the Gnoll with their strongest melee fighters and using AoE spells or such as [[Cloud of Daggers]] and [[Alchemist's Fire]]. Knocking them [[Prone (Condition)|Prone]] will also give an easy way to strike them down quickly before they can get up. | |||
== Notable Loot == | |||
* {{SmallIcon|Shattered Flail Icon.png}} [[Shattered Flail]] | * {{SmallIcon|Shattered Flail Icon.png}} [[Shattered Flail]] | ||
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== Notes and Trivia == | == Notes and Trivia == | ||
* The Flind has an extremely high initiative score. | * The Flind has an extremely high initiative score despite lacking any clear means to increasing it so. | ||
* "Flind" is not the creature's name, but is actually a superior type of [[Gnoll]] that is physically more powerful and vicious than their lesser cousins. | * "Flind" is not the creature's name, but is actually a superior type of [[Gnoll]] that is physically more powerful and vicious than their lesser cousins. | ||