Guide:Book's Guide to Crits: Difference between revisions

Jump to navigation Jump to search
Moved to the new home for community and user guides
(Update for patch 3 and dark urge condition)
(Moved to the new home for community and user guides)
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[Category:Guides]]
{{Guide}}
== Introduction ==
== Introduction ==
This is a joke build based around getting as many crits as possible without hold person and other disablers.
This is a joke build based around getting as many crits as possible without hold person and other disablers.
Line 25: Line 25:
The formula to calculate your new crit odds becomes:   
The formula to calculate your new crit odds becomes:   


  1 - (1 - (0.05 \times \text{Crit Range}))^2  
  1 - (1 - (0.05 * {Crit Range}))^2  


This calculates the odds of not rolling a crit in two dice rolls.
This calculates the odds of not rolling a crit in two dice rolls.
Line 133: Line 133:
* '''Class''': Fighter 3 for the Champion subclass, which adds another +1 to crit range.
* '''Class''': Fighter 3 for the Champion subclass, which adds another +1 to crit range.
* '''Optional Classes''': More levels in Fighter, Thief for additional off-hand attacks and sneak attack, Warlock for fear on crit or Paladin for smite crits.
* '''Optional Classes''': More levels in Fighter, Thief for additional off-hand attacks and sneak attack, Warlock for fear on crit or Paladin for smite crits.
* '''Suggestions''':
** '''Fear Lock Build:''' Champion Fighter 11 / Great Old One Warlock 1 gives you good synergy with 3 attacks with Improved Critical Hit and a chance to fear your nearby enemies due GOO's Mortal Reminder class passive.
** '''Death Knight:''' Champion Fighter 5 / Great Old One Warlock 5, Pact of the Blade / Paladin 2 gives you good synergy with 3 attacks (Deepened Pact + Extra Attack) with Improved Critical Hit, a chance to fear your nearby enemies due GOO's Mortal Reminder class passive, and you can use your 3rd Level Warlock Spell Slots on Smites.
** '''Brutal Criticals.''' Half-Orc Champion 3 / Barbarian 9 is another good synergy since barbarian class gives you Brutal Critical (+1 extra critical damage die) and Half-Orc gives you Savage Attacks (that gives you another +1 extra critical damage die).


=== Race ===
=== Race ===
Line 158: Line 162:
| 20
| 20
|-
|-
| '''Knife of the Undermountain King'''
| {{RarityItem|Knife of the Undermountain King}}
| +1
| +1
| 19
| 19
|-
|-
| '''The Dead Shot'''
| {{RarityItem|The Dead Shot}}
| +1
| +1
| 18
| 18
|-
|-
| '''Shade-Slayer Cloak'''
| {{RarityItem|Shade-Slayer Cloak}}
| +1
| +1
| 17
| 17
|-
|-
| {{SpoilerBlur|'''Sarevok's Horned Helmet'''}}
| {{SpoilerBlur|{{RarityItem|Sarevok's Horned Helmet}}}}
| +1
| +1
| 16
| 16
|-
|-
| '''Bloodthirst'''
| {{RarityItem|Bloodthirst}}
| +1
| +1
| 15
| 15
|-
|-
| '''Elixir of Viciousness'''
| {{RarityItem|Elixir of Viciousness}}
| +1
| +1
| 14
| 14
|-
|-
| '''Champion'''
| [[Improved Critical Hit]] (Champion Level 3 ability)
| +1
| +1
| 13
| 13
Line 190: Line 194:
| 13
| 13
|}
|}
== Calculating Your Damage Output ==
== Calculating Your Damage Output ==
We will be assuming you always hit because we'd need to factor in AC and all your attack mods.
We will be assuming you always hit because we'd need to factor in AC and all your attack mods.

Navigation menu