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Rage: Eagle Heart: Difference between revisions
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{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | |||
| type = classaction | |||
'''Rage: Eagle Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. | | summary = '''Rage: Eagle Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. | ||
| description = Go into a [[Rage]] that makes you near untouchable. You can use [[Diving Strike]]. | |||
= | |||
Go into a [[Rage]] that makes you near untouchable. You can use [[Diving Strike]]. | |||
Foes also have {{Disadvantage}} on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action. | Foes also have {{Disadvantage}} on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action. | ||
Rage ends early if you haven't attacked a creature or taken damage since your last turn. | Rage ends early if you haven't attacked a creature or taken damage since your last turn. | ||
| image = Rage Eagle Heart.png | |||
| cost = rage:1, bonus | |||
| concentration = | |||
| damage = | |||
| damage2 = | |||
| attack roll = | |||
| recharge = | |||
| duration = | |||
| range = self | |||
| | | aoe = | ||
| | | aoe m = | ||
| | | aoe ft = | ||
| save = | |||
| additional = | |||
| higherlevels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''. | |||
| condition = Rage: Eagle Heart | |||
| condition duration = 10 | |||
| condition2 = Rage Impeded | |||
| | | condition2 duration = Permanent | ||
| class learns at level 1 = Barbarian | |||
| notes = | |||
At level 9, the bonus damage to attacks granted by Rage increases to +3. | }} | ||
{{BarbarianNavbox}} |