Rage: Eagle Heart
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Rage: Eagle Heart
Duration: 10 turns
Rage Impeded
Duration: Permanent Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or
Advantage on Strength Checks and
Saving Throws.
Rage: Eagle Heart is a Wildheart Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
Description
Go into a Rage that makes you near untouchable. You can use Diving Strike.
Foes also have Disadvantage on Opportunity Attacks against you, and you can use Dash as a bonus action.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
- Cost:
-
Bonus Action +
Rage Charge
- Details:
-
Range: Self
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3.
Condition: Rage: Eagle Heart


- Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
- Can use Dash as a bonus action, and foes have
Disadvantage on Opportunity Attacks.
- Also has Resistance to
Physical damage, and
Advantage on Strength Checks and
Saving Throws.
- Cannot cast or concentrate on spells.
- Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
Rage ends early if the Barbarian didn't attack an enemy or take damage since their last turn.
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3.
Condition: Rage Impeded




How to Learn
Classes:
- Class Level 1:
Barbarian
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