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Charge: Difference between revisions

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366 bytes removed ,  23 September 2023
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(Updated the damage to 2d6 + 4. The in-game tooltip states (1d6 + 1d6 + 4) but that formatting doesn't work well with the DamageInfo module.)
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[[File:Charge Deep Rothe Icon.png|frameless|right]]
{{ up to date | 2023-09-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
[[Category:Actions]][[Category:Class Actions]]
| type = classaction
'''Charge''' is a [[Wild Shape#Wild Shape: Deep Rothé|Wild Shape: Deep Rothé]] Action. Deep Rothés use this ability to ram into enemies in a straight line, dealing Piercing damage and possibly knocking them Prone.
| summary = '''Gore''' is a {{SAI|Wild Shape: Deep Rothé}} Action. Deep Rothés use this ability to ram into enemies in a straight line, dealing Piercing damage and possibly knocking them Prone.
 
| description = Charge forward, attacking all hostile creatures in your way. Deal {{DamageText|2d6 + 4|Piercing}} damage and potentially knock targets [[Prone (Condition)|Prone]].
== Description ==
Charge forward, attacking all hostile creatures in your way. Deal <code><span style="color:darkgray">2d6 + 4 Piercing damage</span></code> and potentially knock targets [[Condition#Prone|Prone]].


Doesn't provoke [[Attack of Opportunity|Opportunity Attacks]].
Doesn't provoke [[Attack of Opportunity|Opportunity Attacks]].
 
| image = Charge Deep Rothe Icon.png
== Properties ==
| cost = action
{{InfoBlob|{{Action}}}}
| damage = amount:3d4 + 4, type:Piercing
 
| damage2 = amount:11, type:Force
* Damage: {{DamageInfo|2d6+4|Piercing}}
| attack roll = yes
* {{Attack Roll}}
| range = ranged
* {{Range|m=9|ft=30}}
| range m = 9
* {{SavingThrow|STR}} to negate the '''Prone''' effect
| range ft = 30
 
| save =
{| role="presentation" class="wikitable mw-collapsible"
| condition = Prone
| <strong>[[File:Prone Condition Icon.webp|frameless|upright=0.12]] Prone</strong>
| condition duration = 2
|-
| condition save = STR
| {{Duration|2}}
| notes =
* Can't move or act, and has {{Disadvantage}} on Strength and Dexterity [[Saving Throws]].
}}
* Attacks against a Prone creature have {{Advantage}} if they're made within <code>3m / 5ft</code> of the creature.
* A Prone creature must spend half its [[Movement Speed]] to stand up.
|}

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