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Feats: Difference between revisions
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Increase [[Strength]] or [[Dexterity]] by 1, to a maximum of 20. | Increase [[Strength]] or [[Dexterity]] by 1, to a maximum of 20. | ||
When you are [[ | When you are [[Prone]], standing up uses less movement. | ||
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| '''Defensive Duelist''' || | | '''Defensive Duelist''' || | ||
When attacked with a melee attack, use your reaction to increase your [[ | When attacked with a melee attack, use your reaction to increase your [[Armor Class]] by 2, potentially causing the attack to miss. | ||
Prerequisite: you must be wielding a [[Finesse|Finesse Weapon]] with which you are Proficient. | Prerequisite: you must be wielding a [[Finesse|Finesse Weapon]] with which you are Proficient. | ||
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| '''Dual Wielder''' || | | '''Dual Wielder''' || | ||
Gain a +1 bonus to [[ | Gain a +1 bonus to [[Armor Class]] while wielding a melee weapon in each hand. | ||
You can use two-weapon fighting even if your weapons aren't [[Light Weapon|light]]. | You can use two-weapon fighting even if your weapons aren't [[Light Weapon|light]]. | ||
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Increase your [[Strength]] by 1, to a maximum of 20. | Increase your [[Strength]] by 1, to a maximum of 20. | ||
Gain [[Armor#Armor Proficiency| | Gain [[Armor#Armor Proficiency|Armor Proficiency]] with [[Armor#Heavy Armor|Heavy Armor]]. | ||
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Increase your [[Strength]] or [[Dexterity]] by 1, to a maximum of 20. | Increase your [[Strength]] or [[Dexterity]] by 1, to a maximum of 20. | ||
You have [[Armor#Armor Proficiency| | You have [[Armor#Armor Proficiency|Armor Proficiency]] with [[Armor#Medium Armor|Medium Armor]] and [[Shield|shields]]. | ||
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Increase your [[Strength]] or [[Dexterity]] by 1, to a maximum of 20. | Increase your [[Strength]] or [[Dexterity]] by 1, to a maximum of 20. | ||
Gain [[Armor#Armor Proficiency| | Gain [[Armor#Armor Proficiency|Armor Proficiency]] with [[Armor#Light Armor|Light Armor]]. | ||
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| '''Martial Adept''' || | | '''Martial Adept''' || | ||
Learn two | Learn two maneuvers from the [[Battle Master]] archetype and receive 1 (additional) Superiority Die to fuel them. | ||
You regain expended Superiority Dice after a Short or Long Rest. | You regain expended Superiority Dice after a Short or Long Rest. | ||
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| '''Mobile''' || | | '''Mobile''' || | ||
Your Movement Speed increases | Your Movement Speed increases by 3m / 10ft. | ||
When you use the Dash action, difficult terrain doesn't slow you down. | When you use the Dash action, difficult terrain doesn't slow you down. | ||
Moreover, if you move after making a melee attack, you don't provoke an [[ | Moreover, if you move after making a melee attack, you don't provoke an [[Opportunity Attack]] from your target. | ||
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Increase your [[Strength]] or [[Dexterity]] by 1, to a maximum of 20. | Increase your [[Strength]] or [[Dexterity]] by 1, to a maximum of 20. | ||
Gain [[Proficiency]] with four [[ | Gain [[Proficiency]] with four [[Weapons]] of your choice. | ||
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