65,724
editsAd placeholder
Chill of the Mountain: Difference between revisions
Jump to navigation
Jump to search
no edit summary
No edit summary |
HiddenDragon (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
| description = Call forth the cold mountain winds and reduce the target's movement speed by {{Distance|ft=10}}. | | description = Call forth the cold mountain winds and reduce the target's movement speed by {{Distance|ft=10}}. | ||
| image = Ray_of_Frost_Icon.png | | image = Ray_of_Frost_Icon.png | ||
| summary = '''{{PAGENAME}}''' is an | | summary = '''{{PAGENAME}}''' is an action that allows the {{Class|Way of the Four Elements}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of {{SAI|Ray of Frost}}. | ||
| cost = ki:1, action | | cost = ki:1, action | ||
| damage = amount: 1d10, type: Cold | | damage = amount: 1d10, type: Cold | ||
Line 9: | Line 9: | ||
| range = ranged | | range = ranged | ||
| higherlevels = At level 9, its damage dice increases by one. {{DamageInfo| 2d10 | Cold}} | | higherlevels = At level 9, its damage dice increases by one. {{DamageInfo| 2d10 | Cold}} | ||
| condition = Ray of Frost | |||
| notes = | | notes = | ||
| class learns at level 3 = Way of the Four Elements | | class learns at level 3 = Way of the Four Elements | ||
}} | }} |