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Bone Chill: Difference between revisions
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| level = cantrip | | level = cantrip | ||
| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| classes = Sorcerer, Warlock, Wizard, Circle of Spores, Eldritch Knight, Arcane Trickster | | classes = Sorcerer, Warlock, Wizard, Circle of Spores, Eldritch Knight, Arcane Trickster | ||
| class learns at level 1 = Sorcerer, Warlock, Wizard | | class learns at level 1 = Sorcerer, Warlock, Wizard | ||
Line 16: | Line 16: | ||
| race learns at level 1 = High Elf, High Half-Elf | | race learns at level 1 = High Elf, High Half-Elf | ||
| summary = It deals [[Damage Types|Necrotic]] damage and prevents the target from regaining [[Hit Points]]. | | summary = It deals [[Damage Types|Necrotic]] damage and prevents the target from regaining [[Hit Points]]. | ||
| description = Prevent the target from healing. An undead target receives {{Disadvantage}} on {{Attack Roll}}s. | | description = Prevent the target from healing until your next turn. An undead target receives {{Disadvantage}} on {{Attack Roll}}s. | ||
| action type = action | | action type = action | ||
| attack roll = yes | | attack roll = yes | ||
| damage = 1d8 | | damage = 1d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Necrotic | | damage type = Necrotic | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = Bone Chilled | | condition = Bone Chilled | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Necrotic}} {{DamageColor|Necrotic|'''1d8''' Necrotic damage}}, for a total of {{DamageText|2d8|Necrotic}}. | | higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Necrotic}} {{DamageColor|Necrotic|'''1d8''' Necrotic damage}}, for a total of {{DamageText|2d8|Necrotic}}. | ||
When the spellcaster reaches Level 10, the damage increases by another {{DieIcon|d8|Necrotic}} {{DamageColor|Necrotic|'''1d8''' Necrotic damage}}, for a total of {{DamageText|3d8|Necrotic}}. | When the spellcaster reaches Level 10, the damage increases by another {{DieIcon|d8|Necrotic}} {{DamageColor|Necrotic|'''1d8''' Necrotic damage}}, for a total of {{DamageText|3d8|Necrotic}}. | ||
| notes = | | notes = | ||
| video = | | video = | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Chill touch|long}} | * {{FRWiki|Chill touch|long}} |