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Barbarian: Difference between revisions

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762 bytes added ,  26 January 2023
Revamp + Level 5 info
m (move to new intro design; page overhaul to come in the following days)
(Revamp + Level 5 info)
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[[File:Barbarian Class Default Armor 2.png|thumb|right|Barbarian's default armor]]
[[File:Barbarian Class Default Armor 2.png|thumb|right|Barbarian's default armor]]


* Level 1 Maximum Hit Points: {{C|12 + [[Constitution]] Modifiers}}
* Level 1 Maximum Hit Points: {{C|12 + [[Constitution]] Modifier}}
** Hit points at higher levels: {{C|7 + [[Constitution]] Modifiers}}
** Hit points at higher levels: {{C|7 + [[Constitution]] Modifier}}
* Saving Throws Proficiency: {{C|[[Strength]], [[Constitution]]}}
* [[Saving Throw]] Proficiencies: {{C|[[Strength]], [[Constitution]]}}
* Armors Proficiency: {{C|[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]]}}
* [[Armor]] Proficiencies: {{C|[[Armor#Light Armor|Light Armor]], [[Armor#Medium Armor|Medium Armor]]}}
* [[Shield]] Proficiency
* [[Shield]] Proficiency
* Weapons Proficiency: {{C|[[Simple Weapons|Simple Weapon]], [[Martial Weapons|Martial Weapon]]}}
* Weapon Proficiencies: {{C|[[Simple Weapons]], [[Martial Weapons]]}}
{{clear}}
{{clear}}


== Skills ==
== Skills ==
  You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills.
  You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.


<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
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** [[Survival]]
** [[Survival]]
** [[Perception]]
** [[Perception]]
* Skills without Proficiency:
** [[Deception]]
** [[Performance]]
** [[Persuasion]]
** [[Acrobatics]]
** [[Sleight Of Hand|Sleight of Hand]]
** [[Stealth]]
** [[Arcana]]
** [[Investigation]]
** [[History]]
** [[Insight]]
** [[Medicine]]


== Level Progression ==
== Level Progression ==
  Through experience, you acquire new power. You gain the following trait:
  Through experience, you acquire new power. You gain the following trait:


=== <b>Level 1</b> ===
=== Level 1 ===
----
 
* [[File:Rage Icon 64px.png|frameless|35px|link=Rage]] '''[[Rage]]'''
* [[File:Rage Icon 64px.png|frameless|upright=0.1|link=Rage]] '''[[Rage]]'''
* [[File:Rage Charges Icons.png|frameless|35px]] '''Rage Charge: 2''' (The number of time you can Rage in a day. Replenished by [[Long Rest]]).
* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 2''' ''(The number of times you can Rage per day. Replenished by [[Long Rest]].)''
* [[File:Unarmored Defense Icon 64px.png|frameless|35px]] '''Unarmoured Defence:''' Your body is as resilient as any armour. While not wearing armour, you add your [[Constitution#Constitution Modifier Chart|Constitution Modifier]] to your [[Armour Class]]. Wearing [[Armor#Heavy Armors|Heavy Armour]] impedes your [[Rage]].
* [[File:Unarmored Defense Icon 64px.png|frameless|upright=0.1]] '''Unarmoured Defence:''' Your body is as resilient as any armor. While not wearing [[armor]], you add your [[Constitution#Constitution Modifier Chart|Constitution Modifier]] to your [[Armor Class]]. Wearing [[Armor#Heavy Armor|Heavy Armor]] impedes your [[Rage]].
 
=== Level 2 ===
 
* [[File:Reckless Attack Icon 64px.png|frameless|upright=0.1|link=Reckless Attack]] '''[[Reckless Attack]]'''
* [[File:Danger Sense Icon 64px.png|frameless|upright=0.1]] '''Danger Sense:''' You sense when things aren't as they should be. You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, spells and surfaces. To gain this benefit, you can't be [[Condition#Blinded|Blinded]], Deafened, or Incapacitated.


=== <b>Level 2</b> ===
=== Level 3 ===
----
* [[File:Reckless Attack Icon 64px.png|frameless|35px|link=Reckless Attack]] '''[[Reckless Attack]]'''
* [[File:Danger Sense Icon 64px.png|frameless|35px]] '''Danger Sense:''' You sense when things aren't as they should be. You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, spells and surfaces. To gain this benefit, you can't be [[Condition#Blinded|Blinded]], Deafened, or Incapacitated.


=== <b>Level 3</b> ===
* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 3''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
----
* [[File:Rage Charges Icons.png|frameless|35px]] '''Rage Charge: 3''' (Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).
* '''Choose a subclass'''
* '''Choose a subclass'''


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|}
|}


* '''Subclass Feature'''
* '''Subclass Features:'''


{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
|-
! Berserker
! [[File:Berserker_Subclass_300px.png|frameless|upright=0.15|link=Berserker]][[Berserker]]
! Wildheart
! [[File:Wildheart_Subclass_300px.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* [[File:Frenzy Icon 64px.png|frameless|35px]] [[Frenzy]] Rage
* [[File:Frenzy Icon 64px.png|frameless|upright=0.1]] [[Frenzy]] Rage
* [[File:Frenzied Strike Icon 64px.png|frameless|35px]] [[Frenzied Strike]]
* [[File:Frenzied Strike Icon 64px.png|frameless|upright=0.1]] [[Frenzied Strike]]
* [[File:Enraged Throw Icon 64px.png|frameless|35px]] [[Enraged Throw]]
* [[File:Enraged Throw Icon 64px.png|frameless|upright=0.1]] [[Enraged Throw]]
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* Gain [[File:Speak With Animals.png|frameless|35px]] [[Speak with Animals]]
* Gain [[File:Speak With Animals.png|frameless|upright=0.1]] [[Speak with Animals]]
* Choose a [[Wildheart#Level 3|Bestial Heart]]:
* Choose a [[Wildheart#Level 3|Bestial Heart]]:
** [[File:Rage Bear Heart Icon 64px.png|frameless|35px]] [[Rage: Bear Heart|Bear Heart]]
** [[File:Rage Bear Heart Icon 64px.png|frameless|upright=0.1]] [[Rage: Bear Heart|Bear Heart]]
** [[File:Rage Eagle Heart 64px.png|frameless|35px]] [[Rage: Eagle Heart|Eagle Heart]]
** [[File:Rage Eagle Heart 64px.png|frameless|upright=0.1]] [[Rage: Eagle Heart|Eagle Heart]]
** [[File:Rage Elk Heart 64px.png|frameless|35px]] [[Rage: Elk Heart|Elk Heart]]
** [[File:Rage Elk Heart 64px.png|frameless|upright=0.1]] [[Rage: Elk Heart|Elk Heart]]
** [[File:Rage Tiger Heart 64px.png|frameless|35px]] [[Rage: Tiger Heart|Tiger Heart]]
** [[File:Rage Tiger Heart 64px.png|frameless|upright=0.1]] [[Rage: Tiger Heart|Tiger Heart]]
** [[File:Rage Wolf Heart 64px.png|frameless|35px]] [[Rage: Wolf Heart|Wolf Heart]]
** [[File:Rage Wolf Heart 64px.png|frameless|upright=0.1]] [[Rage: Wolf Heart|Wolf Heart]]
* Choose a [[Wildheart#Level 3|piercing style]] (Optional)
* Choose a [[Wildheart#Level 3|piercing style]] ''(Optional)''
|}
|}


=== <b>Level 4</b> ===
=== Level 4 ===
----
 
* '''New Feat!''' ''(Choose 1)''
* '''Ability Score Improvement or Feat (Choose 1):'''
** Ability Improvement (Improve an [[Character Creation#Ability Scores|Ability]] by 2 or improve two Abilities by 1. You can't increase an Ability above 20 using this feature).
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be raised higher than 20 using this feature).
** Choose a [[Character Abilities#Feats|Feat]].
** Choose a [[Character Abilities#Feats|Feat]].


* '''Subclass Feature'''
* '''Subclass Features:'''
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! Berserker
! [[File:Berserker_Subclass_300px.png|frameless|upright=0.15|link=Berserker]][[Berserker]]
! Wildheart
! [[File:Wildheart_Subclass_300px.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]]
|-
|-
| style="text-align:center; width: 250px;"| (none)
| style="text-align:center; width: 250px;"| (none)
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* Replace a [[Wildheart#Level 4|Bestial Heart]] (Optional):
* Replace a [[Wildheart#Level 4|Bestial Heart]] (Optional):
** [[File:Rage Bear Heart Icon 64px.png|frameless|35px]] [[Rage: Bear Heart|Bear Heart]]
** [[File:Rage Bear Heart Icon 64px.png|frameless|upright=0.1]] [[Rage: Bear Heart|Bear Heart]]
** [[File:Rage Eagle Heart 64px.png|frameless|35px]] [[Rage: Eagle Heart|Eagle Heart]]
** [[File:Rage Eagle Heart 64px.png|frameless|upright=0.1]] [[Rage: Eagle Heart|Eagle Heart]]
** [[File:Rage Elk Heart 64px.png|frameless|35px]] [[Rage: Elk Heart|Elk Heart]]
** [[File:Rage Elk Heart 64px.png|frameless|upright=0.1]] [[Rage: Elk Heart|Elk Heart]]
** [[File:Rage Tiger Heart 64px.png|frameless|35px]] [[Rage: Tiger Heart|Tiger Heart]]
** [[File:Rage Tiger Heart 64px.png|frameless|upright=0.1]] [[Rage: Tiger Heart|Tiger Heart]]
** [[File:Rage Wolf Heart 64px.png|frameless|35px]] [[Rage: Wolf Heart|Wolf Heart]]
** [[File:Rage Wolf Heart 64px.png|frameless|upright=0.1]] [[Rage: Wolf Heart|Wolf Heart]]
|}
|}
=== Level 5 ===
*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)''
*[[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] '''[[Extra Attack]]:''' Can make an additional free attack after making an unarmed or weapon attack.
*[[File:Fast Movement Icon.png|frameless|upright=0.1]] '''Fast Movement:''' Your [[Movement Speed]] increases by {{C|1.5m / 5ft}} while not wearing [[Armor#Heavy Armor|Heavy Armor]].
*'''Subclass Features:''' None at this level

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